IGNACIO ECHEZARRAGA English Version Versión en español
Contact Information
+54-911******** *******@*****.***
Social Networks
LinkedIn Instagram ArtStation
Languages
English - Advanced
Spanish - Native
Work Experience
3D Environment Artist Comintedlabs.io
Remote Nov 2022 - Present
● Specialize in 3D environment creation and game development for digital projects, including virtual galleries, metaverse spaces, and video games.
● Utilize Unreal Engine and Unity to design and implement immersive environments.
● Collaborate on projects from concept to completion, ensuring alignment with the company’s vision for innovative 3D virtual experiences. Freelance 3D CG Artist Sthorm.io
Remote May 2022 - Dec 2022
● Developed 3D assets and animations for digital marketing and websites.
● Worked with a multinational team on blockchain projects with a focus on social impact in health and emerging technologies.
Freelance 3D CG Artist
Remote April 2021 - Present
● Create custom 3D models and assets for marketing and architectural visualizations.
● Deliver high-quality work tailored to client specifications, focusing on realism and detail.
3D Artist Estudio Planta
Argentina April 2018 - August 2020
● Produced 3D architectural renders and mock-ups for an architectural firm.
● Contributed to visual storytelling by creating detailed, photo-realistic representations of design concepts.
3D Dental Aligner Production Zuro Dental Group
Buenos Aires April 2019 - Nov 2021
● Managed the design and production of 3D-printed dental aligners using digital scanning and 3D modeling techniques.
● Assisted in the end-to-end development process, from initial scans to final product creation.
Technical Advisor Interbion S.R.L.
Buenos Aires Sept 2010 - April 2017
● Provided technical support and consultation for the sale and servicing of industrial equipment in the food industry.
● Conducted project development using AutoCAD for equipment design and layout. CAD Technician Desmet Ballestra
Buenos Aires Oct 2006 - April 2008
● Worked in a multinational company’s technical office, designing parts using AutoCAD and SolidWorks for biofuel production facilities. Studies and Certifications
Unreal Developer - Unreal Engine 5 Game Development (C++ and Blueprints) UTN Universidad Tecnológica Argentina April 2023
Environment Design - Unreal Engine 5 and Asset Workflow Image Campus
July 2022
Organic Modeling and Asset Workflow Zbrush DV 3D March 2022
Game Development Instituto DaVinci
March 2021 - June 2022 (incomplete)
Mechanical Technician ENET N 9 Ing. Luis Huergo
March 2007 - December 2014
️ Tools and Skills
Modeling, Texturing and Rendering
● Blender
● Zbrush
● Substance painter
● RizomUV
● Unreal Engine (workflow for environments, cinematics, shaders, materials and blueprints)
● Unity (workflow for Environment)
● speed tree (foliage)
● Tree it (foliage)
● Marmoset toolbag
● Gaea/ World Creator
● 3ds max (basic knowledge)
● UEFN
● DragonBones
Version control software
● Plastic SCM
● GitHub
Design Tools
● Adobe Photoshop
● Figma
Personal Interests
A lifelong passion for drawing and painting led me to pursue 3D art and game development, combining my love for fine arts with my interest in video games. I’m constantly exploring new techniques and technologies, and I approach every project with a focus on creativity and precision.
I’m driven by a desire to grow as an artist and always strive to exceed expectations through my dedication to detail and quality.
PORTFOLIO: ArtStation