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Environment Artist 3D

Location:
Orlando, FL
Posted:
May 21, 2025

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Resume:

Frankie Grimes

ENVIRONMENT ARTIST

SKILLS

• Modeling, sculpting, unwrapping, texturing, and lighting hard surface and organic assets

• Material creation

• UI development

• Optimization for real-time applications

• Asset breakouts, lightmaps, LODS

• Modular design workflows

• Proven communication and collaboration skills in cross- functional teams

SOFTWARE

• Maya

• Zbrush

• Adobe Substance designer and painter

• Photoshop

• Unreal Engine

• Unity

• Perforce version control

EXPERIENCE

3D ARTIST

Feb. 2024 – Apr. 2025

Responsible for creating a wide variety of highly detailed 2d and 3d assets, utilizing scan data and photo reference for accurate recreation of real-world objects for use in VR

ENVIRONMENT ARTIST

Jun. 2023 – Feb. 2024

Taking block out environments to completion with final in game models and textures, adhering to the game design document and quality standards set forth by the team

CONTACT

*********@*****.***

209-***-****

HTTPS://WWW.ARTSTATION.CO

M/FRANKIE_GRIMES

ABOUT ME

I am a highly skilled and motivated

team player, experienced in

creating high quality game art

and bringing worlds to life through

visual story telling.

EDUCATION

Full Sail University, 2016-2020

Bachelor of Science, Game Art



Contact this candidate