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Unreal Engine C++

Location:
Kannur, Kerala, India
Salary:
4000 USD
Posted:
June 29, 2025

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Resume:

Abhinav MK

SDE Team Lead & Game Developer Summary

Programmer

Project

Tandemloop Technologies, Bangalore

Cognizant, Coimbatore

Sept 2020 to May 2025

Feb 2018 to May 2019

Developed Project Quantumloop, a multiplayer FPS using Unreal Engine with C++ and Blueprints.

Optimized netcode to support low-latency 16-player matches.

Built a secure WebSocket-based matchmaking backend using Node.js, AWS GameLift, and FlexMatch.

Integrated Epic Online Services (EOS) for player

authentication and implemented JWT token verification for secure logins.

Designed custom Unreal Engine plugins to enable

asynchronous communication with backend services.

Implemented multiple game modes, including

Deathmatch, Team Deathmatch, Conquest, and Bomb

Planting.

Built a dynamic minimap system and a multi-display plugin to enhance user experience and reduce visual confusion.

Managed and hosted dedicated servers for matchmaking and gameplay sessions.

Conducted internal QA sessions and playtests, leading to iterative improvements in gameplay mechanics and

system stability.

Resolved 200+ issues in Java and Scala codebases,

reinforcing debugging, modular design, and system

stability.

Increased backend performance by 30% through

targeted optimization and code refactoring.

Contributed to long-term reliability of production systems with a focus on network resilience and cross- environment consistency.

Project Quantumloop – Multiplayer FPS (LINK)

Unreal Engine

Platform: PC

Real-time matchmaking, custom plugin development, EOS integration, and multi-mode combat.

Space Invaders – Arcade Game (LINK)

SFML

Platform: PC

Classic gameplay clone with scoring, levels, and core gameplay mechanics using SFML.

Technical Skills

Education

SOFTWARE ENGINEER

Unreal Engine C++ Game Systems

+91-938*******

Linkedin

****************@*****.***

portfolio

6+ years of professional software development

experience, including 2.5+ years building

multiplayer game systems using Unreal Engine

and Node.js. Proven track record in gameplay

programming, real-time networking, and

secure backend services with AWS GameLift

and Epic Online Services (EOS). Skilled in C++,

async systems, WebSocket APIs, and cross-

functional development

Game Development:

Unreal Engine, C++, Blueprints, Multiplayer

Systems, GameLift, FlexMatch, EOS, VR,

Matchmaking, Replication, Game Modes,

Optimization

Backend & Systems:

Node.js, WebSockets, REST APIs, JWT,

MongoDB, Git, AWS, Asynchronous

Programming

Tools & Engines:

Unreal Engine, SFML, Visual Studio, GitHub,

AWS Console

Others:

Game Math, Debugging, CI/CD Basics, Agile

B.Sc. Computer Science

Kannur University, 2016

Relevant Coursework: Data Structures,

Computer Graphics, Algorithms, Systems

Programming Full Stack Game Development

(Certificate)Outscal, 2025

Work Experience



Contact this candidate