Jasmine Grace S. Rojas
Junior Technical Artist
Toronto, CA +1-437******* ************.****@*****.*** jasminegracerojas.artstation.com EDUCATION
Humber Polytechnic Toronto, CA
Advanced Diploma in 3D Animation September 2022 - June 2025 De La Salle-College of Saint Benilde Manila, PH
Bachelor of Arts in Animation May 2016 - December 2020 RELEVANT WORK EXPERIENCE
Freelance
Technical Artist - 2D/3D Artist (Generalist)June 2025 - Present
● Currently I am creating a USD workflow in Maya, Unreal Engine, and 3ds Max. The USD pipeline helps the production pipeline exchange files smoothly between the team.
● Implemented shaders vital in Animation and Film production. Researched the properties of Arnold shaders.
● Training my 3D modeling proceduralism workflow: logic, art, and math altogether. Scripting in Python to create tools.
Nightmare in J127
Co-Lead and Shader Tech Artist September 2024 – December 2024
● Synchronized the artistic and technical elements of the project, which led to faculty commendation for exceptional visual fidelity and innovative shader design, and winning first place in the student film screening competition.
● Delivered procedural (OSL) shaders with 80 + instanced shaders, and co-ordinated rendering in Arnold.
● Faculty directed project. Created a 3D animation/live action short film in the span of 14 weeks while working with 14 members of the team.
Morithon
2D Artist and Shader Artist January 2024 - April 2024
● Collaborated with 3D animation students and game design students to create a 3D co-op game. Made in UE.
● Pioneered a streamlined 2D asset creation process using Photoshop, enabling rapid iteration and slashing asset, and establishing a more agile workflow for the team.
● Visualized and built 2 distinct user interface flows, generating 20+ assets and icons, using Adobe Creative Suite, contributing to the successful demonstration of the faculty-directed project. Center for Migrant Advocacy
Media Manager February 2022 - July 2022
● Devised engaging social media content, including animated videos and interactive stories, that amplified awareness and drove a 30% increase in participation for Overseas Filipino Workers' rights campaigns.
● Conceptualized engaging multimedia content to promote campaigns. Oversaw and trained 12 junior researchers in collecting data and transforming data into visual media.
● Coached and coordinated 2 summer interns in producing a short interview documentary film in three months. ACTIVITIES
Toronto Animation Arts Festival International (TAAFI)Toronto, CA Volunteer October 2022 – April 2025
● Managed crowd control at 4 TAAFI screenings, directing over 200 attendees per screening and maintaining orderly environments, which ensured optimal viewing experiences for all attendees. Certification Udemy
Math For Video Games: The Fastest Way To Get Smarter At Math September 2024 ADDITIONAL
Technical Skills: Blueprints, Procedural Content Generation (PCG), Shaders, Tools, VFX, GLSL/HLSL, C++, and Python
Softwares: Unreal Engine, 3ds Max, Maya, Substance Painter, Houdini, and Photoshop