MICHAEL KLINGSIECK
SOFT SKILLS
● Adaptable
● Analytical
● Collaboration
● Creative problem solver
● Detail oriented
● Effective team worker
● Empathetic
● Learning oriented mindset
● Logical reasoning
● Strong communication skills (verbal
and non-verbal)
● Self-motivated
● Self-ownership
● Excellent Time management
TECHNICAL SKILLS
● Adobe suite
● Agile methodology
● Confluence
● GitHub
● Jira
● Excel/Google Sheets
● Effective Remote Communication
(Slack & Zoom)
● SQL (creating queries)
● Word Processing
● Zendesk
● 80 WPM
Email:
*******.**********@*****.***
LinkedIn:
https://www.linkedin.com/in/mklingsieck/
Phone:
Address:
Sandy, Utah 84094
WORK EXPERIENCE
Quality Assurance Intern at Lucid Software
[April 2024 – August 2024]
● Created and executed detailed manual test cases based on feature requirements for Lucidchart and Lucidspark, ensuring consistent and reliable performance across a range of user scenarios.
● Used virtual test environments to manually verify functionality, uncover edge cases, and test new features prior to release.
● Identified bugs and usability issues through hands-on testing and provided clear, step-by-step reproduction instructions for developers.
● Collaborated closely with QA and development teams to validate findings, confirm fixes, and maintain high product quality.
● Organized and led internal swarm and mob testing sessions to catch last-minute issues and blockers ahead of full releases.
● Participated in weekly bug triage meetings to assess issue severity, prioritize resolutions, and align testing with sprint timelines.
● Performed API tests, utilizing both SQL queries within Postman and GitBash.
Real-time VFX Artist at University of Utah
[September 2021 – May 2022]
● Created real-time VFX assets using Unreal Engine, Maya, and Photoshop, enhancing visual clarity and overall polish.
● Collaborated closely with art and engineering teams to fully implement visual effects that supported gameplay and aesthetic goals.
● Conducted regular play tests to assess project progress, identify areas for improvement, and report bugs or technical issues.
● Maintained up-to-date task tracking and progress reports using Jira, ensuring transparency and team alignment.
● Participated in biweekly sprint meetings to share updates, discuss blockers, and propose creative or technical solutions. EDUCATION
University of Utah
Bachelor of Science in Game Development