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Environment Artist Unreal Engine

Location:
Mumbai, Maharashtra, India
Salary:
30,000
Posted:
June 27, 2025

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Resume:

Khan Numaan

Environment Artist *D World Builder Immersive Spaces Specialist

Mumbai, Maharashtra 400095 • ******.***@*****.*** • +91-976******* Linkedin ArtStation Behance Drive

Professional Summary

Creative and technically adept Immersive Design Lead with 5+ years of experience in AR/VR/MR and Metaverse development. Proven track record leading cross-functional teams and delivering high-impact immersive projects for Fortune 500 clients. Known for fusing storytelling, interactivity, and spatial design to build engaging digital experiences. Adept in XR development, project execution, and team leadership with a user-first mindset. Education

Game & Interactive Media Development Digital Lync, Hyderabad – 2018 Grade: A Diploma in Java Programming K.K. Wagh College of Engineering, Nashik – 2015–2017 High School Diploma Sacred Heart Convent School, Nashik – 2005–2015 Experience

Ibentos — Project Lead - Immersive AR/VR & Metaverse Development Aug 2023 – Present

● Led AR/VR/MR and Metaverse development for marquee clients: SBI Life, Amul, Pearl Academy, BITS Pilani, and INTEL.

● Orchestrated full lifecycle delivery — from concept to deployment — across Unity, Unreal Engine, and WebXR.

● Championed stakeholder collaboration, agile delivery, and real-time iteration cycles.

● Mentored 15+ team members; increased output quality and team efficiency by 50%. Ibentos — Senior Immersive AR/VR & Metaverse Development May 2022 – Aug 2023

● Designed and optimized VR environments with stylized assets using Unity URP.

● Led shader development and performance tuning for multi-platform XR delivery.

● Created interactive elements, ambient effects, and navigation systems for enhanced immersion. VG Simulations Pvt. Ltd. — AR/VR & Archviz Immersive Experience Developer Aug 2021 – May 2022

● Developed simulation-driven AR/VR learning modules for K–12 and higher education clients.

● Improved project loading speed by 35% through scene optimization and modular architecture. Seamedu School of Pro-Expressionism — Lecturer - Game, AR/VR Design & Development Nov 2020 – Aug 2021

● Taught courses in Game Design, Level Design, and AR/VR Development.

● Initiated the XR lab concept, guiding students to complete 10+ VR projects within one academic cycle. ADSMN Interactive Pvt Ltd — AR/VR Design & Development Aug 2019 – Oct 2020

● Designed immersive levels and spatial puzzles for PC and Android games.

● Integrated analytics to iterate gameplay based on user heatmaps and session data. Digital Lync Academy — Game Developer Intern Apr 2019 – June 2019

● Built AR-based prototypes using Vuforia and Unity; supported UI and interaction development. Leadership & Activities

Project Presentation DIPEX 2018 (State-Level Technical Exhibition)

● Represented K.K. Wagh Polytechnic, Nashik at the DIPEX 2018 national-level project expo.

● Presented the project “Interactive Fog Screen” under the guidance of senior faculty from the Computer Engineering Department.

● Awarded First Prize among top-ranking polytechnic institutes; featured in local media for innovation and execution.

Sports Involvement Basketball & Volleyball

● Played Basketball and Volleyball at the school level; participated in multiple inter-school tournaments.

● Honed leadership, strategic thinking, and teamwork through consistent participation in competitive sports events.

Cultural & Festive Activities

● Performed in Carol Singing, Musical Plays, and portrayed Santa Claus during school and college Christmas celebrations in School.

● Took initiative in organizing and participating in festive events, contributing to team morale and community spirit.

Skills & Interests

Engines & XR Platforms:

Unity (URP/HDRP), Unreal Engine (Blueprints, Lumen), ARCore, ARKit, Vuforia, Spark AR, WebXR 3D & Design Tools:

Autodesk Maya, Substance Painter, Marmoset Toolbag, Photoshop, Blender, Cinema 4D, SpeedTree, Verge 3D Development & Programming:

C#, Blueprint Scripting, WebGL, Shader Graph, XR Interaction Toolkit, MRTK, UI/UX for AR/VR Project Management Tools:

Trello, Jira, Milanote, MS Office

Deployment Platforms:

Oculus Quest 2, Pico, WebGL, Android, iOS, Hololens 2 Core Competencies:

Immersive Environment Design, Game Mechanics, Technical Art, Spatial Interaction, Shader Development, Optimization, Team Leadership

Project Highlights

SBI Life Lifeverse Care Metaverse SBI LIFE

● Designed gamified metaverse with avatar navigation, coin-based rewards, and iframe learning zones.

● Tech Stack: Unity, WebXR, C#, XR Interaction Toolkit

● Reached 30,000+ users in first month

Amulverse (WebGL + Android + IOS)AMUL

● Created a narrative-driven VR world with 360 video, mascots, and ambient storytelling.

● Tech Stack: Unreal Engine, Lumen, Blueprints

Pearl Academy Virtual Campus (VR + WebGL)Pearl Academy

● Built immersive WebXR campus with Ready Player Me avatars for events and exhibitions.

● Tech Stack: Unity WebGL, JavaScript, Ready Player Me SDK BITS Pilani Virtual Convocation (WebGL + Android)BITS Pilani

● Developed XR graduation experience with real-time transitions and multi-user support.

● Tech Stack: Unity, Photon, Cinemachine

Intel Partner Expo (Metaverse)Intel

● Delivered AI avatar-driven VR expo with modular partner booths and CRM integration.

● Tech Stack: Unreal Engine, AI avatar SDKs, Firebase Gas Cylinder Handling - VR Mahindra

● Delivered a Training simulation to Train workers on how to handle a gas cylinder with precautions and voice instructions



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