OBJECTIVE To obtain a full-time position in the Animation field, with a strong emphasis on 3D. Seeking a challenging team environment where I can develop my skills and use my passion for visual storytelling to contribute to film, commercial, or gaming productions. EXPERIENCE
08/2019 – Present
02/2023 – 11/2023
05/2021 – 02/2023
09/2016 - 07/2019
5/2010 - 6/2016
1/2010 - 5/2010
11/2008 - 12/2009
03/2008 - 06/2008
SELF EMPLOYED 3D VISUAL ARTIST/ ANIMATOR/ CREATIVE DIRECTOR Beirut, Lebanon
Consulting, directing and producing creative solutions across diverse media; AR, VR, Arcade, Mobile Games etc. Project management from concept to implementation. Catering to a range of industries around the globe.
PROJECT MANAGER
Rekt Studios, Beirut, Lebanon
Project Planning, Team management, Risk Management, Scope Management, Quality Control, Progress Tracking and Reporting, Documentation and Administration, while still giving artistic input and implementation.
LEAD 3D ARTIST/ GAME DESIGNER
Monty Mobile, Beirut, Lebanon
Current Lead Artist at Monty Studios, as well as Game Designer, which entails:
-Maintaining visual cohesion on all the games that come out of the studio through Concept art, UX/UI, Modeling, Animation, and Visual Effects as well as a certain level of audio editing.
-Lead designing and balancing mobile games of various genres. LEAD ARTIST
MerryBerries, Beirut, Lebanon
UI/UX designer for mobile games, drawing concept arts, modelling, rigging, shading in Unity and leading a small team of CG artists while keeping on track the production pipeline 3D ARCHITECTURE DESIGN
Dar Al-Handasa, Beirut, Lebanon
Developed 3D representations on a plethora of Architectural projects from Residential, Commercial buildings, town planning, Interior Designs, airports, Religious sites and major landscapes following the guidelines of architects following through their plans until they reach the client
3D ARCHITECTURE DESIGN
Ghaoui Architecture, Beirut, Lebanon
Developed 3D representations of Residential and Commercial buildings. Rendered entrances and animated walkthroughs following all steps in the pipeline process (Modeling, Texturing, Animating, Lighting, Rendering) using 3dsmax 2009, with Vray 1.5 FREELANCE ILLUSTRATOR
Vancouver, Canada
Produced Illustrations as an off-site Freelancer for a mathematics education book for the Science Education center in Lebanon
COMPOSITOR/MODELER/TEXTURE ARTIST
RAWAD SARKIS
Dual Lebanese Canadian citizen
Phone Number: +961-*-******
Email: *********@*****.***
Website: www.rawadsarkis.com
02/2007 - 11/2007
Rainmaker, Vancouver, Canada
Textured and modeled vast sets of fields and valleys following the specific concept arts, and composited shots of various locations for lighting using Shake for straight to DVD’s animated movies.
Textured an entire valley of flowers in its 3D space that’s at least 16X greater than the mid to close up shots in case there were any changes in the camera direction
Modeled and Textured an Entire Valley in a Toon style that follows up closely to the Concept art
Gathered all the rendered elements of a shot and calibrated the lighting in compositing using Shake
Unwrapped, modeled and textured props for digital sets MATTE PAINTER/MODELER
Anthem VFX, Vancouver, Canada
Produced Matte paintings of set extensions or created sets from scratch from the green screen shots. Modeled and textured prop sets and low-poly digital doubles of the actors for the sci-fi mini TV series “Tin-Man”
Worked on an epic flythrough shot in collaboration with 7 Matte painters and modelers by creating and designing an entire block from the ground up
Textured, Lit, and rendered a nightclub scene and matte painted the cobblestones
Designed one connecting shot from scratch to fill in between a gap EDUCATION
10/2005 - 10/2006
10/2002 - 06/2005
10/1987 - 06/2002
VANCOUVER FILM SCHOOL, VANCOUVER, CANADA
Professional Diploma - Modeling and Visual Effects Special concentration on modeling and texturing
NOTRE DAME UNIVERSITY, BEIRUT, LEBANON
Bachelor of Arts - Graphic Design
Special concentration on Moving Images
SAINT JOSEPH SCHOOL, CORNET CHAHWAN, LEBANON
Lebanese Baccalaureate – Life Sciences
Completed beginner-level courses in 3D Studio Max (on weekends) COMPUTER
SKILLS
3D Studio Max,Vray, Maya, Blender, Zbrush, Unity Engine, Photoshop, Illustrator, Substance Painter, Substance Designer, Marvelous Designer, Flash, After Effects, Sketchup, Krita, Modo 2.0, Sketchup, Autocad, Softimage XSI (v. 4.2 to 6.0) LANGUAGES Fluent in English and Arabic Fair in French EXTRACURRI-
CULAR
ACTIVITIES
Mentoring at Game Jams and giving workshops on Modeling/texturing in the video Games industry
Avid collector of comic books (Manga, Science Fiction, Fantasy, Comedy)
Photographer Hobbyist
Practice digital sculpting and painting/illustration during my spare time PERSONAL
Lebanese and Canadian Citizen