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Environment Artist 3D

Location:
Beirut, Lebanon
Salary:
48,000-54,000$/year
Posted:
May 04, 2025

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Resume:

OBJECTIVE To obtain a full-time position in the Animation field, with a strong emphasis on 3D. Seeking a challenging team environment where I can develop my skills and use my passion for visual storytelling to contribute to film, commercial, or gaming productions. EXPERIENCE

08/2019 – Present

02/2023 – 11/2023

05/2021 – 02/2023

09/2016 - 07/2019

5/2010 - 6/2016

1/2010 - 5/2010

11/2008 - 12/2009

03/2008 - 06/2008

SELF EMPLOYED 3D VISUAL ARTIST/ ANIMATOR/ CREATIVE DIRECTOR Beirut, Lebanon

Consulting, directing and producing creative solutions across diverse media; AR, VR, Arcade, Mobile Games etc. Project management from concept to implementation. Catering to a range of industries around the globe.

PROJECT MANAGER

Rekt Studios, Beirut, Lebanon

Project Planning, Team management, Risk Management, Scope Management, Quality Control, Progress Tracking and Reporting, Documentation and Administration, while still giving artistic input and implementation.

LEAD 3D ARTIST/ GAME DESIGNER

Monty Mobile, Beirut, Lebanon

Current Lead Artist at Monty Studios, as well as Game Designer, which entails:

-Maintaining visual cohesion on all the games that come out of the studio through Concept art, UX/UI, Modeling, Animation, and Visual Effects as well as a certain level of audio editing.

-Lead designing and balancing mobile games of various genres. LEAD ARTIST

MerryBerries, Beirut, Lebanon

UI/UX designer for mobile games, drawing concept arts, modelling, rigging, shading in Unity and leading a small team of CG artists while keeping on track the production pipeline 3D ARCHITECTURE DESIGN

Dar Al-Handasa, Beirut, Lebanon

Developed 3D representations on a plethora of Architectural projects from Residential, Commercial buildings, town planning, Interior Designs, airports, Religious sites and major landscapes following the guidelines of architects following through their plans until they reach the client

3D ARCHITECTURE DESIGN

Ghaoui Architecture, Beirut, Lebanon

Developed 3D representations of Residential and Commercial buildings. Rendered entrances and animated walkthroughs following all steps in the pipeline process (Modeling, Texturing, Animating, Lighting, Rendering) using 3dsmax 2009, with Vray 1.5 FREELANCE ILLUSTRATOR

Vancouver, Canada

Produced Illustrations as an off-site Freelancer for a mathematics education book for the Science Education center in Lebanon

COMPOSITOR/MODELER/TEXTURE ARTIST

RAWAD SARKIS

Dual Lebanese Canadian citizen

Phone Number: +961-*-******

Email: *********@*****.***

Website: www.rawadsarkis.com

02/2007 - 11/2007

Rainmaker, Vancouver, Canada

Textured and modeled vast sets of fields and valleys following the specific concept arts, and composited shots of various locations for lighting using Shake for straight to DVD’s animated movies.

Textured an entire valley of flowers in its 3D space that’s at least 16X greater than the mid to close up shots in case there were any changes in the camera direction

Modeled and Textured an Entire Valley in a Toon style that follows up closely to the Concept art

Gathered all the rendered elements of a shot and calibrated the lighting in compositing using Shake

Unwrapped, modeled and textured props for digital sets MATTE PAINTER/MODELER

Anthem VFX, Vancouver, Canada

Produced Matte paintings of set extensions or created sets from scratch from the green screen shots. Modeled and textured prop sets and low-poly digital doubles of the actors for the sci-fi mini TV series “Tin-Man”

Worked on an epic flythrough shot in collaboration with 7 Matte painters and modelers by creating and designing an entire block from the ground up

Textured, Lit, and rendered a nightclub scene and matte painted the cobblestones

Designed one connecting shot from scratch to fill in between a gap EDUCATION

10/2005 - 10/2006

10/2002 - 06/2005

10/1987 - 06/2002

VANCOUVER FILM SCHOOL, VANCOUVER, CANADA

Professional Diploma - Modeling and Visual Effects Special concentration on modeling and texturing

NOTRE DAME UNIVERSITY, BEIRUT, LEBANON

Bachelor of Arts - Graphic Design

Special concentration on Moving Images

SAINT JOSEPH SCHOOL, CORNET CHAHWAN, LEBANON

Lebanese Baccalaureate – Life Sciences

Completed beginner-level courses in 3D Studio Max (on weekends) COMPUTER

SKILLS

3D Studio Max,Vray, Maya, Blender, Zbrush, Unity Engine, Photoshop, Illustrator, Substance Painter, Substance Designer, Marvelous Designer, Flash, After Effects, Sketchup, Krita, Modo 2.0, Sketchup, Autocad, Softimage XSI (v. 4.2 to 6.0) LANGUAGES Fluent in English and Arabic Fair in French EXTRACURRI-

CULAR

ACTIVITIES

Mentoring at Game Jams and giving workshops on Modeling/texturing in the video Games industry

Avid collector of comic books (Manga, Science Fiction, Fantasy, Comedy)

Photographer Hobbyist

Practice digital sculpting and painting/illustration during my spare time PERSONAL

Lebanese and Canadian Citizen



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