Christian Flores
*D GENERALIST
I am a hard-working, organized and responsible
person. I am passionate about 3D and I am always
looking for ways to improve and continue learning
more about it.
WORK EXPERIENCE
In charge of developing 2D and 3D assets in a video game for the Save the Children organization. Integrated team of 3 artists and 4 programmers. I coordinated contact with programmers for the logistical development of the video game while also collaborating on the
narrative and artistic direction of this game.
I was in charge of creating a procedural terrain in Houdini for the development of this game. This map was exported to Unreal Engine 5, where I textured it and populated it with plants and roads
In collaboration with Vancouver Film School, the General Motors company has asked selected students to create a number of short advertisement films. I collaborated on several of these as an Asset and Environment Artist in Unreal Engine
CONTACT
*****.****@*****.***
SKILLS
LANGUAGES
Blender
Maya
ZBrush
Unreal Engine
Marvelous Designer
Houdini
Substance Painter
Photoshop
Ilustrator
Aftereffects
Da vinci Resolve
Nuke
Advanced English (C1)
Basic Japanese
Bachelors in Animation
and Digital Art
EDUCATION
3D & VFX DIploma
Tecnologico de Monterrey
2020 -2025
Vancouver Film School
2023 -2024
linkedin.com/in/cgfr/
I worked as an intern for Lienzo, a gaming studio. I was part of the art team in the preproducion stage for an upcoming project
Intern 3D Artist
Save the Children
2021 -2021 6 months
Junior 3D Enviroment Artist
Contenidos Digitales El Patron
2023 - 2023 2 months
Intern 3D Enviroment Artist
General Motors / Vancouver Film School
2023 - 2024 7 months
Intern 3D Generalist
Lienzo Studios
September 2024 - March 2025 7 months
Junior 3D Generalist
Lienzo Studios
March 2025 - Current
I work in Lienzo doing 3D enviroments and models, mainly using blender. I work with many different styles going from realistic to stylized