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3D Modeler Modeling

Location:
Bengaluru, Karnataka, India
Posted:
May 05, 2025

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Resume:

Guru compound, whitefield, BENGALURU

Mb. - 971-***-**** ************@*****.***

goldenbeam.artstation.com

Priyanka

3d modeler and sculpt artist

● Concept based sculpting and 3D modeling.

● Cognitive understanding of the production pipeline.

● Experience of passing the character from the stages of sculpting, retopo, uv, detailing,

mesh modification, texturing and rendering.

● Proficient in low-mid-high polygon based modeling.

WORK EXPERIENCE

Tech Mahindra — SME -3D Modeling Artist ( JULY 2021 till

may 2023)

● Low poly modelling.

● Unwrapping and Creating Texturing map for 512 x 512

● Creating Landmarks for various locations

Freelance 3D MODELER — Character/ asset / product Modeler (JAN 2016 – june2021)

● Interior and Exterior Designing. A long association with interior design studios brought

with it a vast insight of architectural know-how, paving my way for extensive projects in

designing structural outlook for homes/ villas, offices and recreational activity zones.

● Product modeling of concept furniture. These fully functioning models are then sent for

autocad designing and later production in the factories. Vast range of furniture that

includes loungers, sofas, beds etc. to be used in house, hotel lounge and office

settings.

● Game props. Models with a very low poly count are fabricated with very high details

using normal, AO and diffuse maps. Details are usually sculpted in zbrush.

● Industrial and Product designs. Mobiles, induction cooktops, sound bars, air coolers

etc. along with consumer products like razors, shoes, bags are modeled for the

purpose of various advertisements and product campaigns.

● Character Design. Humanoid, animal and alien characters are sculpted in z-brush

serving for the purpose of anatomical study. Sculpting and correction of realistic

human sculpts prepared for the purpose of 3d printing.

● Topology study. Characters modeled with proper topology while keeping in mind the

range of motion of each limb helps in generating beautiful rigging deformations while

being used for either gaming or cinematical purposes.

Hind ware Industries Ltd. — 3D Modeling Artist ( APRIL 2010 - OCTOBER 2015 )

Innovation /Planning /Organization /Teamwork:

● Modeled /textured/ rendered over 1000+ products and updated software library in-house,

saving hugely on the design expenditures.

● Pan India Design, s/w and product training of all the business clients over the years.

● Conceptualized, designed and published the product and software training manual.

● 3D design presentations for the corporate clientage.

● Day to day design solutions for designers based across the nation.

TIS INDIA — 3D Modeling Artist (JULY 2008 -MARCH 2010 )

● 3D layouts for interior and exterior.

● Product modeling and texturing.

● Vray rendering.

3D Solutions — 3D Modeling Artist (Jan 2006 - MAY 2008)

● Alloy modelling. Worked in a major alloys wheels design project. Modelled a series of

alloys set to match the real life product to its last detail.

● Modelled cars and updated the older models in terms of feature details, logos, decals,

spoilers and highly visible details of headlights/ taillights.

● Extensive workload of UV and texturing job.

● Timely completion of modeling, uv and texturing work while strictly adhering to the target

of zero errors on the daily basis.

EDUCATION

Diploma (3D Generalist)— WEBCOM TECHNOLOGY LTD.(Delhi)

UPTU (University), India — B.Tech. (IT) ( JULY 2001- JUNE 2005)

SOFTWARE SKILLS

3D Modelling : Autodesk Maya, 3ds max, Blender, UNREAL ENGINE

Texturing : Adobe photoshop, Quixel, Substance painter

Sculpting : zbrush, Maya,

Low Poly / mid poly, character / asset modeling, Hard surface / character concept sculpting

using zbrush, topology based character retopo, AO/normal/diffuse/displacement map baking,

architectural principles based asset / environment designing.

Thank you

Priyanka Rana



Contact this candidate