CONTACT PROFESSIONAL PROFILE
The Vertex Guild **/2024 – 02/2024
Freelance 3D Artist - Creation and general
3D Pipeline workflow
MELECA Cultural Association 01/2021 – 02/2022
Graphic Designer for Social Media
GameJam 06/2024
Freelance 3D Artist - Level Design
The Vertex Guild Academy 01/2023 – 01/2024
3D Art Course
Certificated as a 3D Environment Artist
CGMA 02/2025 – 03/2025
Vegetation and Plants for Games
Certificated in Vegetation.
SKILLS
SOFTWARE SKILLS
INTERESTS
Level design in Unreal Engine
Extra skill:
Asset Modeling
UV Mapping
Baking
Texturing
Composing
Lighting
Rendering
Foliage
Unreal Engine
3DS Max
Zbrush
Quixel Mixer
Substance Painter
Substance Designer
Adobe Photoshop
Marmoset Toolbag
SpeedTree
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https://ruiinacio.artstation.com
https://www.linkedin.com
/in/rui-inácio-333b06180
AAA game process pipeline
knowledge:
An ambitious, 25 years old, artist that certified in "Vegetation and Plants for Games" and specialized in 3D Environment Art from The Vertex Guild Academy. I bring experience in AAA game production pipelines, good skill in level design, textures and materials in Unreal Engine. Personally, I’m resilient, passionate and motivated, aware of being cooperative, receptive and visionary. What I’ll bring is immersive and unique environments, with realistic foliage, textures and technically optimized materials.
I'm driven to have the chance to learn and evolve as a professional with an incredible team, creating and modelling ideas into life-changing experiences, as gaming should be.
Small project where I had the opportunity to work with people of different nationalities and with the main goal of having the experience of working with people specialized in different areas of game development; My main task was to do the level design, such as preparing the jumping puzzles and also communicating with the Concept Artist to create a balance and ease of work between the 3D Artists and Game Developers. Placed #2582 of #7595 total.
Link - violets321.itch.io/extrusion
Worked with the team for an asset pack of a realistic modular city: Designed 3D environment models of roads and sidewalks; Worked with photoscanned textures.
Created 3D assets for promotional videos, flyers, posts and illustrations; All types of design art for tickets, covers and daily storytelling posts. RUI INÁCIO
3D Environment Artist
EXPERIENCE
EDUCATION