Post Job Free
Sign in

3D Art (Low Poly), Pixel Art, 3D Animation

Location:
Boise, ID
Posted:
May 03, 2025

Contact this candidate

Resume:

GEOFFREY PARK

Boise, Idaho, United States **************@*****.*** https://www.linkedin.com/in/geoffrey-park/ https://geoffreypark-portfolio.carrd.co/ Skills

Soft Skills:

● Time Management

● Problem Solving

● Creativity

● Goal Setting

● Active Listening

● Teamwork

● Adaptability

● Conflict Management

● Self-Management

Hard Skills:

● Blender

● Aseprite

● Unity 3d

● Unreal Engine 5

● Github

● Maya

● C#, HTML, CSS

● Adobe Suite

● Microsoft Office Suite

Education

Bachelor of Science in Games

Interactive Media and Mobile

Technologies

Minor in Minor in Information

Technology Management Boise State

University, Boise, ID Expected May

2025

Summary

A soon to graduate student with a strong focus on 3D and Pixel art, seeking full-time employment in the Games Industry. Proficient with industry-standard software such as Blender, Maya, and other digital creation software, and passionate about creating eye-catching assets.

Projects

Low-Poly 3D Asset Pack Project - Pixel Artist & 3D Artist August 2024 - March 2025

● Smaller scale project done to research the process of creating and publishing a 3D asset pack.

● Collection of modular castle/dungeon themed low poly 3D models created in Blender and textured with pixel art created in Aseprite, designed to build stylized structures and level environments within game engines or 3D software.

● Created with the intent of self-publishing to the website Itch.io. Unreal Networked Multiplayer Game ‘Rat Race’ - 2D UI/UX Artist & 3D Artist/Animator

August 2024 - April 2025

● An Unreal Engine based network multiplayer game, where 2-4 players compete to survive through a castle/dungeon, collecting treasure and being chased by a horde of rats. • Created all of the 3D Assets in the game, those being environment models, prop models, enemy models, and player models.

● Created immersive 2D Menu & HUD elements using pixel art.

● Environment models created in conjunction with the Asset Pack Project. Capstone: Project Ethos - 3D Animator

August 2024 - April 2025

● Project to create 3D animation assets for a client's upcoming game project.

● Responsible for modifying and cleaning up motion capture data to create animations to the client’s wishes, implementing the finished animations into Unreal Engine 5.

● Responsible for creating several individual animations to be spliced together into a 'combo'.

Capstone: Luminary - 2D Artist, Pixel Artist, UI/UX Artist August 2024 - April 2025

● An interactive audio visual experience created for The Stein Luminary digital museum space, located within the atrium of the Center for the Visual Arts at Boise State University.

● Responsible for creating 2D visual assets for UI/UX elements and other decorative elements.

● Created 2 different styles of 'frame' to encompass project visuals, and 1 style of UI/UX element.



Contact this candidate