Mariano Freyre
Lead Gameplay Programmer
State of Mexico, Mex. - +52-557******* - ***************@*****.*** - linkedin.com/in/marianofreyre Profile
Lead Gameplay Programmer with over six years of experience in Unreal Engine, responsible for technical features and improving gameplay.
Skills
• Gameplay Programming C++ • Blueprints • VR/AR • Networking • AWS
• Game Design Write documentation • Design • Prototype • Level Design
• Miscellaneous Debugging • Optimizations
• Soft Skills Project Management • Team leadership • Self-motivated Professional experience
LEAD GAME DEVELOPER
Smoothie Studio - Los angeles, California
SEP 2022
- PRESENT
Led the development of the remake of a platform shooter. Improved the original mechanics to align with contemporary standards while keeping the difficulty and engagement.
Conceptualized and developed a narrative-driven horror game “Psychotic Descent”, ensuring cohesion between gameplay mechanics, story, and player engagement. TECHNICAL GAME DESIGNER
Fun Train - Savannah, Georgia
SEP 2021
-AUG 2022
Conceptualized and developed a game for a competition, leading to a purchase by a publisher.
Enhanced the game design to transform the project into "BlackGate" an isometric VR multiplayer game. SENIOR LEAD DEVELOPER
DreamHouse Studios - Medellín, Colombia
NOV 2021
-FEB 2025
Led the development and game design of multiple games and applications for VR, AR, and PC using Unreal Engine, collaborating closely and mentoring multidisciplinary teams.
Designed and implemented the architecture, networking, communication systems, interactions, VR mechanics and environments for a metaverse project. Education
MATHEMATICS APPLIED TO COMPUTING
UNAM, FES Acatlán