Eduardo Gomes
da Silva
*D Game Artist
*D Artist focused on creating assets for gaming
such as characters, environments and props
*.*******.*@*****.***
Brazil
www.artstation.com/eduardogs
linkedin.com/in/eduardogs1807
instagram.com/eduardogs3d
WORK EXPERIENCE
3D Hard Surface Modeler
DHM Intl.
11/2024 - Present, World
Creating assets for game projects as freelance
Modelling
UV Unwrap
Texturing
Freelance Marketing Artist
Madbox
03/2024 - Present, Paris/France
Created scenes to render into season banners and Icons. Generated gameplay prints in engine for promoting into app stores Modelling
Lighting
Composing
Rendering
Image editing
3D Artist
PUGA Studios
04/2022 - 08/2023, Recife, Brazil
3D assets for multiple stylzed game projects and pipelines Modelling
UV Unwrap
Texturing
Engine Implementation
Lookdev
Contact : Ivan Barbieri - Producer - ****.********@*****.*** 3D Artist
Izyplay Game Studio
08/2021 - 02/2022, Novo Hamburgo, Brazil
Lead all 3D production on the projects and game creation Modelling
UV Unwrap
Shader
Engine Asset Implementation
Gradient Texturing Pipeline
SKILLS
3D Modelling
3D Sculpt
UV Mapping
PBR Texturing
Blender
Maya
ZBrush
Substance Painter
Substance Designer
Unreal Engine
Unity
Git Tools (Fork, Sourcetree, Github,
Git bash)
Admnistrative Tools (Miro, ClickUp,
Trello)
LANGUAGES
Portuguese
Native or Bilingual Proficiency
English
Professional Working Proficiency
Spanish
Limited Working Proficiency
INTERESTS
3D Modelling Videogames
Tasks
Achievements/Tasks
Achievements/Tasks
Tasks