E D O A R D O
L U S E T T I
E N V I R O N M E N T
A R T I S T - L E V E L
D E S I G N E R
PROFESSIONAL EXPERIENCE
Set Dresser and Level Designer
- Set dressing for immersive video game environments
- Level design and implementation for gameplay
- Optimization using Unreal Engine (LOD creation, light baking)
- Lighting for video games
- Full-cycle game development participation, from concept to Steam publication and marketing
Koraporation Giugno 2024 - present
Programmer and Set Dresser
- Programming small gameplay systems (Unreal Engine nodes)
- Designing and implementing dynamic game environments
- Modeling and texturing props
WarGames Studio One month internship, Febbraio 2025 ACADEMIC BACKGROUND
Diploma in Administration, Finance, and Marketing
Graduated in Administration, Finance, and Marketing
- 4 year training in C++ Programming
During my time at Koraporation (an indie game
development group), I contributed to 3 video games:
- Bombocat: 30 levels of Angry Birds-like gameplay in 3D Using only 15 geometric shapes, it was a challenge to make each level unique and meaningful.
- Bubble Killer: Environment design inspired by human veins and level design
Created for GGJ 2025— I built the entire game
environment in 2 days and managed difficulty, enemies, and mechanics.
- Shaman Path - Demo: Environment creation, level
design, programming, optimization, and debugging.
A 3-month project featuring PowerUp systems, player stat management and dynamic UI. Also handled set
dressing and level design.
All projects are showcased on ArtStation. Download game links:
https://www.instagram.com/koraporation_official/
Side Academy
Master in Game Design
- Nominated for the Side Academy Golden Dragon Award for Best Environment Artist
Master Side Academy 2022- 2024
PROFESSIONAL PROFILE
I’m specialized in set dressing for films and video games, creating immersive environments and engaging gameplay. CORE SKILLS
Modelling hard-surface and organic 3D
Texturing 3D
Set dressing
Lighting
Level design
Programming in C++ e and Unreal Engine nodes
Optimization
Debug
SOFTWARE
- Maya
- Blender
- Substance Painter
- Gaea
- Unreal Engine
- Visual Studio
- AutoCAD (Basic knowledge)
- Photoshop
**************@*****.*** - 370-***-****
ArtStation:
LinkedIn:
www.artstation.com/edoardolusetti
www.linkedin.com/in/edoardolusetti
3D GAMES DEVELOPED
PERSONAL INFORMATION
Born in Montecchio Emilia (RE) Italy, the 15/11/2001. Residence in Suzzara (MN), 24 yo.