Julián López Barañano
******.*****@****.**
O Carballiño, Spain.
Bachelor's Degree in Video Game Programming (Complete). Diploma in Specialist 3D Character Design and Animation (Complete). Profile
I am passionate about technology, especially in the visual field. Through the knowledge I've acquired, I have developed a strong interest in 3D modeling, texturing, and programming focused on interactive projects such as video games. In terms of the different areas that computing offers, I am particularly interested in artificial intelligence techniques, as well as in the development and programming of gameplay.
In the short term, my aim is to work in video game studios as a programmer, preferably in one of my areas of interest such as artificial intelligence or gameplay, gaining valuable experience in the process.
Skills
Blender (Intermediate - 3 years).
Maya (Basic).
Adobe 3D Substance Painter (Intermediate).
Unity (Advanced - 4 years).
Unreal (Intermediate - 1 year).
Godot (Advanced - 2 years).
Adobe Premiere Pro (Basic).
C++ programming language (Intermediate - 2 years).
C# programming language (Intermediate - 4 years).
Native Spanish language (Advanced).
Secondary English language (High - B2).
Experiences
QORPO World: Citizen Conflict and AneeMate (2024). Bachelor's degree in Video Game Programming (2019 - 2023). Course in 3D animation, texturing, and modeling in Blender (2015 - 2016). Portfolio
https://blurry1995.artstation.com/resume
https://sketchfab.com/BlurryGames
https://blurrygames.itch.io/
https://v3.globalgamejam.org/2020/games/mauhouse-8