JOAQUIM FALO
*D Game Artist
*D Game Artist with 5 years experience, looking to create great
games and appealings visuals. Strong adaptability, collaborative and extrovert spirit. I am trying to grow as an artist and bring everything I can to the table for the projects I work on !
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Art Director freelance
Cove Studio / Solna - Sweden / March 2025 - June 2025
Lead 3D Game Artist
Wizama / Chateaugiron - France / July 2020 - March 2024 Lead 3D Game Artist on 9 games productions not yet released Artistic Director on Coconutz Battle
3D Environment Artist
Ringtail Interactive / Solna - Sweden / March 2024 - February 2025 3D Environment Artist for Scape, including multiple mini-game experiences
Level Designer Intern
Cyanide Studio / Nanterres - France / July 2019 - January 2020 Level Design internship on Pro Cycling Manager 2020 and Tour de France 2020
Game Design Bachelor
ETPA / Auzeville Tolosane - France / September 2016 - July 2019 Game & Level Design Theories
Game Art - 3D modelisation, Concept art, Texturing, Animation Storyboarding & Narrative Design
MANAA - Mise à Niveau en Arts Appliqués
ESMA / Auzeville Tolosane - France / September 2015 - July 2016 Art principles - Anatomy, Colors & Shapes theories Architecture basics
Graphic & Web Design
Character Design
Environment Design
Concept Art
3D ModelisaƟon
Rig & Skin
3D AnimaƟon
UI Design
Engine IntegraƟon
Talking a damn lot and
having strange but groovy
music tastes
Porfolio (click)