Olutomiwa Adeyingbo
https://tomiwa*d.weebly.com / **********@*****.***
Profile:
A 3D artist with 10 years experience and has proficient knowledge in modeling, texture painting, lighting, and set dressing seeking to join a dynamic production environment to expand my work and learn new techniques and tools of the trade.
Software Knowledge:
Autodesk Maya Autodesk 3Ds max
Zbrush Adobe Photoshop
Substance Painter Substance Designer
Unreal Engine 5 Unity 3D
Marmoset Toolbag Gaea
Education:
The Illinois Institute of Art- Chicago – Chicago, IL
Bachelors of Fine Arts in Game Art and Design.
Work Experience:
Environment Artist (Slacker Games)- 2014 – 2016
Responsible for modeling, unwrapping, and texturing 3D environments based off client sketches for Private Eye VR game using Maya and Substance Painter
Implemented 3D environments into Unity3D while creating materials for each asset.
Associate Artist (Netherrealm Studios)- 2016 – 2017
Asset modeler for AAA+ title Injustice 2
Sculpted, modeled, textured, & rigged high quality props for cinematic environments & in-game assets/environments using Maya, Substance Painter, & Zbrush
Created Shader and animated materials in Unreal Engine 4
3D Artist (Incontext Solutions)- 2017 – 2018
Modeled and cleaned up 3D assets for VR display in Maya
Created textures in Adobe Photoshop for assets using high quality photos provided to me by client
3D Artist (Wargaming.net)- February 2018 – December 2018
Modeled and textured custom pieces for tank vehicles for AAA+ title World of Tanks using Maya, 3ds Max, and Substance Painter
Optimized high poly tanks and created low poly custom tanks for previous gen consoles.
Hard Surface Artist (High Voltage Software)- March 2020 – November 2024
Hard Surface Artist for Fortnite Battle Royale, Dragon Front Rising, and Unannounced VR Title.
Modeled, Sculpted, Textured, and created shaders for high quality assets for cinematic environments and in-game environments/gameplay features using Maya, Substance Painter, Marmoset Toolbag, Zbrush, Photoshop, & Unreal Engine.