Post Job Free
Sign in

Software Engineer Senior

Location:
Vancouver, WA
Posted:
April 02, 2025

Contact this candidate

Resume:

D. Thompson Norris

Vancouver, WA LinkedIn Github

Summary

Software Engineer with 9+ years of game industry experience in both prototyping and live ops

Looking for a role to leverage and expand their development skills to solve complex problems in optimal ways

Skills & Specialties

10 years Programming in C#, .Net, and Unity 3D

Working closely with art and artists as part of UI/UX development cycle

Working with both level and game design teams to create and iterate on features

Building and maintaining Unity Editor tooling and stand-alone tooling for content development

Experience as a Technical Lead

Unit and integration testing for small to mid-level systems

AR interaction prototyping

Professional Experience

Axon June 2024 – January 2025

Senior Engineer

VR Training (Focus VR headset and Android)

Tools development and planning

Restructuring and Documenting the project to prepare for expansion

Building out a content development pipeline

Wizards of the Coast July 2022 – December 2023

Senior Engineer

Magic the Gathering: Arena (iOS, Android, PC, macOS)

Gameplay and content engineering

Developed tool to aid in iteration and merging of files that our version control could not handle.

Built a tool to check for unwanted changes to cards and reported them.

Designed a visualization tool for the above report allowing QA to quickly create bugs from it.

Mentored new and existing junior developers.

Age Of Learning October 2019 – April 2022

Unity Engineer III

ABC Mouse (iOS, Android, PC, macOS), Adventure Academy (iOS, Android, PC, macOS)

Led a feature team’s technical direction.

Redesigned and implemented the tutorial flow for a live MMO.

Integrated API and real-time servers with unity client

Managed streaming asset delivery across multiple platforms and build qualities.

WayForward September 2018 – October 2019

Unity Developer

Compass (Cruise-liner experience for Carnival cruises, iOS, Android, Linux)

Developed Linux and windows-based games and experiences in Unity.

Programmed and conducted live ops for Carnival on mobile and ship board systems.

Management and troubleshooting of test environments

Tic Toc Games February 2017 – March 2018

Unity Developer

Wheel of Fortune Puzzle Pop (iOS, Android), Smurfs Bubble Story (iOS, Android), POP FRENZY! The Emoji Movie Game (iOS, Android)

Created native tools for Android to connect to Unity.

Designed server-based systems for testing and release of features and events.

Developed and maintained UI and systems for mobile games.

Jakks Pacific October 2013 – August 2015

Unity Developer

Prototype (Under NDA)

Gameplay programming, testing, and rapid prototyping, on augmented reality projects

Developing both client and server-side tools, demos, and prototypes

Education

ECPI College of Technology, Newport News, VA

B.S. in Simulation and Game Programming



Contact this candidate