Finley Southwick 702-***-**** ***************@*****.*** Clevlend, OH
Tech blog: https://sites.google.com/c.ringling.edu/finleys-blog/home ArtStation: https://www.artstation.com/finleysouthwick LinkedIn: https://www.linkedin.com/in/finley-southwick-0058521b1/ EDUCATION Ringling College of Art and Design, Sarasota, FL
Bachelor of Fine Arts, Game Art, May 2025
Merit-based scholarships: Scholastic Art & Presidential GPA 3.85/4
Las Vegas Academy of the Arts, Las Vegas, NV
Advanced high school diploma, Digital Illustration, May 2021 GPA 4.0/4
Technical Art Experience Technical Art Internship, Turn 10, Forza Motorsport, Redmond, WA, Summer 2024
● Integrated a texture priority manager script with Python and a texture size manager tool.
● Addressed bugs, including asset popping, texture streaming, and occlusion culling.
● Created a pipeline for painting in large foliage areas, collaborating with the procedural team’s asset placing tools. Focusing on ease of use, efficiency, and level of control for artists. Student Tech Artist, Ringling College of Art & Design, Sarasota, FL, 2024
● Created a tech art blog documenting goals, problems, and thought processes.
● Worked with unreal 5 PCGs(Procedural Content Generation) to create building generators and other asset placers to work with gameplay.
● Documented process in creating advanced materials, including distorting magma, 3-layer vertex painting materials, water materials, and reactive slime shaders.
● Scripted Python tools for Maya and Unreal.
Lab Monitor, Ringling College of Art & Design, Sarasota, FL, August 2023 - April 2025
● Keep track of lab usage
● Report any broken equipment
● Troubleshoot program issues
● Help students with technical challenges
AWARDS
● Best of Ringling, Presidential award 2025
● Best of Ringling, Outstanding Sophomore, 2023
● Top Solo isometric game reviewed by Rockstar Games, 2023
● Top Car model reviewed by Turn 10, 2022
● Scholastic Art and Writing Awards, 2020 - Gold Keys and American Vision Portfolio awards SKILLS Computer
● 3D Programs: Maya, Houdini, SpeedTree, Zbrush, 3Ds max
● Game Engines: Unreal, Unity, Perforce
● Scripting Languages: Python, C#
● Texturing: Adobe Substance Designer, Adobe Photoshop, Adobe Substance Sampler Communications
● Documentation, Creative design, Team oriented, Teaching, Problem Solver, Direct