*D Modeling
*D Animating
************@*****.***
Website/Portfolio
CONTACT
SOFTWARE
EDUCATION
RELATED EXPERIENCE
Maya CAD
Photoshop
NUKE
The Digital Animation & Visual Effects School
Virtual production
DAVE School
2023 - 2024
Dean’s list, most improved (Animation)
Bachelor of Arts- Philosophy
Rollins College
2016 - 2019
Rowing team
3.5 GPA
Freelance 3D Modeler and Animator
NUCOR
Modeled, Rigged, and Animated an industrial door for an airport. Modeled environment settings to place the door.
Gathered references to accurately understand the mechanics. Utilized Auto CAD, and Maya software to create the door to scale. Held Weekly meetings with the client to get feedback. Made and followed a set schedule when submitting changes. September 2024 - October 2024
SKILLS
James Woods
“Don’t wake me up”
Dave school
Operated as a solo producer, animator, and compositor. Utilized Shot grid (now called Flow)
Created a storyboard to create an original story.
Animated an original story with Maya software.
Used NUKE software to composite each scene.
Adapted to problems faced with software/ user error. Developed an original story through, concept sketches, and storyboarding February 2024 - June 2024
Maintenance Diver
Sea World Orlando January 2025 - Present
Utilise pneumonic, hydraulic tools to fix any issues in multiple tanks Collaborated with the marine animal care team to ensure the needs of the animals.
Maintained detailed records of dive activities, maintenance logs, and safety checks, ensuring compliance with all industry standards and regulations. Toon Boom Harmony
Substance Painter Animate
Unreal Engine
illistrate
Math Skills
Texturing Graphic Design
2D Animating
CERTIFICATIONS
Emergency Medical Technician
Rescue Diver (PADI)
Virtual Production
“Scrungus & the Spoon Boys”
Dave school
Used Unreal Engine to create a first-person horror game. Followed the production pipeline alongside a team. Animated assets in both Maya and Unreal Engine.
Created Assets in Maya and imported them in Unreal. Play tested the game weekly.
Kept constant communication with the team to avoid errors. Coded a game using simplified C++.
September 2024 - December 2024
Themed Entertaiment Association
(TEA)
ASSOCIATIONS
National Registry Emergency Medical
Technicians (NREMT)
Animator
Compositor/ Animator
International Association of Amusement Parks and
Attractions (IAAPA)
Animation Mentor
2024
Industry professional mentorship
Freelance 3D Modeler and Animator
Mystic Media January 2025- February 2025
Fine-tune and adjust animations based on feedback from directors and supervisors to meet creative vision and technical requirements.
.Use industry-standard software (e.g., Adobe Photoshop, Substance Painter) to craft detailed, optimized textures for both PBR (Physically- Based Rendering) and stylized art styles.
Built and integrated complex character controls, animations, and special effects, enhancing the overall feel and realism of the game. 3D Artist