Mathieu Tardif
Sr. *D Artist
Woonsocket, RI. ***95
*******@*****.***
Full Portfolio
PERSONAL PROFILE
Experienced and detail-oriented digital artist with 7 years of expertise in creating photorealistic Props, Architecture, and Lighting. Proficient in leading industry-standard 3D software, with a formal education in Game Development. Skilled in various aspects of 3D artistry, including environment design, modeling, texturing, and visual effects. Consistent ability to deliver high-quality work while meeting project deadlines. Seeking opportunities as a 3D Artist, Environment Artist, Lighting Artist, or VFX Artist to contribute creative vision and technical skills to innovative projects.
STRENGTHS
● Strong understanding of polygonal modeling and PBR material creation.
● Strong organizational skills to manage multiple projects and deadlines effectively.
● Awareness of current trends and techniques in 3D art and visual effects.
● Dedication to continuous learning and self-improvement to stay competitive in the field.
● Effectively collaborates between clients and team members to achieve project goals.
● Strong problem-solving skills to overcome technical challenges and limitations. PROFESSIONAL EXPERIENCE
Freelance 3D Artist: Woonsocket, RI. 2023-Pres.
● Creating high quality 3D models, materials, and animations using Blender
● Training newcomers to Blender
3D Artist: Gym Spaces Design, Cumberland, RI. 2024-2025
● Designed and rendered photorealistic gyms and wellness spaces while ensuring compliance with ADA guidelines.
● Partnered directly with the business owner to manage client relationships, responding to new job requests and revisions under tight deadlines.
● Created immersive, high-quality visualizations that balanced aesthetic appeal with functional design.
● Converted complex 3D files, optimizing CAD models to GLB format for seamless integration across multiple software platforms.
● Improved 3D assets for a PBR workflow, refining textures, materials, and lighting for enhanced realism.
● Handled project edits and client feedback with precision to maintain high-quality standards and meet client expectations.
Sr. 3D Artist: Wayfair, Boston, MA. 2017-2023
● Created highly realistic 3D assets including props, foliage, and architectural elements for assembling environments.
● Utilized 3DS Max, V-Ray, SpeedTree, and Substance Suite for modeling, texturing, and rendering.
● Responsible for lighting, rendering, and compositing photorealistic product shots featured across various Wayfair brands.
● Provided top-tier photorealistic translations of references and design concepts for 3D objects and environments, ensuring alignment with brand standards and expectations.
● Engaged in daily collaboration with directors, stylists, and architects to attain the 3D team's highest standards and strategic objectives.
● Maintained transparent communication across various levels and teams, ensuring clear dialogue about project expectations, concerns, and delays.
● Consistently delivered results within a competitive, deadline-driven environment, adeptly transitioning between divisions of 3DViz, ultimately specializing in Foliage. OTHER
● Jersey Mike’s Subs
● Noodles & Co.
● SNHU Campus IT Help Desk
● Walmart
● True Value Hardware
SKILLS
● 3D Modeling
● Organic Sculpting
● Texture Generation
● Materials & Shaders
● UV Mapping
● Environment Lighting
● Environment Design
● Asset Optimization
● Pipeline Adaptation
● Attention to Detail
● Collaboration & Critique
● Problem Solving
● Continuous Learning
● Project Management
● Time Management
● Divergent Thinking
PROGRAMS
● Blender 3D
● 3DS Max
● VRay
● SpeedTree
● Photoshop
● Substance
● ZBrush
EDUCATION
Southern NH University
Bachelor of Arts
Game Art & Development
Manchester, NH