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3D Artist, Modeling, Texturing/Painting, Fast Learner

Location:
Woonsocket, RI
Posted:
May 16, 2025

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Resume:

Mathieu Tardif

Sr. *D Artist

Woonsocket, RI. ***95

401-***-****

*******@*****.***

Full Portfolio

PERSONAL PROFILE

Experienced and detail-oriented digital artist with 7 years of expertise in creating photorealistic Props, Architecture, and Lighting. Proficient in leading industry-standard 3D software, with a formal education in Game Development. Skilled in various aspects of 3D artistry, including environment design, modeling, texturing, and visual effects. Consistent ability to deliver high-quality work while meeting project deadlines. Seeking opportunities as a 3D Artist, Environment Artist, Lighting Artist, or VFX Artist to contribute creative vision and technical skills to innovative projects.

STRENGTHS

● Strong understanding of polygonal modeling and PBR material creation.

● Strong organizational skills to manage multiple projects and deadlines effectively.

● Awareness of current trends and techniques in 3D art and visual effects.

● Dedication to continuous learning and self-improvement to stay competitive in the field.

● Effectively collaborates between clients and team members to achieve project goals.

● Strong problem-solving skills to overcome technical challenges and limitations. PROFESSIONAL EXPERIENCE

Freelance 3D Artist: Woonsocket, RI. 2023-Pres.

● Creating high quality 3D models, materials, and animations using Blender

● Training newcomers to Blender

3D Artist: Gym Spaces Design, Cumberland, RI. 2024-2025

● Designed and rendered photorealistic gyms and wellness spaces while ensuring compliance with ADA guidelines.

● Partnered directly with the business owner to manage client relationships, responding to new job requests and revisions under tight deadlines.

● Created immersive, high-quality visualizations that balanced aesthetic appeal with functional design.

● Converted complex 3D files, optimizing CAD models to GLB format for seamless integration across multiple software platforms.

● Improved 3D assets for a PBR workflow, refining textures, materials, and lighting for enhanced realism.

● Handled project edits and client feedback with precision to maintain high-quality standards and meet client expectations.

Sr. 3D Artist: Wayfair, Boston, MA. 2017-2023

● Created highly realistic 3D assets including props, foliage, and architectural elements for assembling environments.

● Utilized 3DS Max, V-Ray, SpeedTree, and Substance Suite for modeling, texturing, and rendering.

● Responsible for lighting, rendering, and compositing photorealistic product shots featured across various Wayfair brands.

● Provided top-tier photorealistic translations of references and design concepts for 3D objects and environments, ensuring alignment with brand standards and expectations.

● Engaged in daily collaboration with directors, stylists, and architects to attain the 3D team's highest standards and strategic objectives.

● Maintained transparent communication across various levels and teams, ensuring clear dialogue about project expectations, concerns, and delays.

● Consistently delivered results within a competitive, deadline-driven environment, adeptly transitioning between divisions of 3DViz, ultimately specializing in Foliage. OTHER

● Jersey Mike’s Subs

● Noodles & Co.

● SNHU Campus IT Help Desk

● Walmart

● True Value Hardware

SKILLS

● 3D Modeling

● Organic Sculpting

● Texture Generation

● Materials & Shaders

● UV Mapping

● Environment Lighting

● Environment Design

● Asset Optimization

● Pipeline Adaptation

● Attention to Detail

● Collaboration & Critique

● Problem Solving

● Continuous Learning

● Project Management

● Time Management

● Divergent Thinking

PROGRAMS

● Blender 3D

● 3DS Max

● VRay

● SpeedTree

● Photoshop

● Substance

● ZBrush

EDUCATION

Southern NH University

Bachelor of Arts

Game Art & Development

Manchester, NH



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