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C# C++

Location:
Vancouver, BC, Canada
Posted:
May 13, 2025

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Resume:

Idango Iyagba

Vancouver, BC, Canada

*******@*****.***

[+1-437-***-****]

Professional Summary

Mid-level Game Developer with 3+ years of experience designing and developing engaging 2D/3D games across PC and mobile platforms. Skilled in Unity, Godot, Unreal Engine, and Python-based development, with strong scripting abilities in C#, GDScript, and C++. Proven track record of delivering immersive gameplay experiences and optimizing real-time performance. Background in architecture and simulation adds a unique design perspective. Passionate about creating accessible, fun, and technically polished games.

️ Technical Skills

Game Engines:

Unity (C#) Godot (GDScript, C#) Unreal Engine (Blueprints, C++) Construct 3

Programming & Scripting:

Python C# C++ GDScript JavaScript Lua (basic)

Tools & Software:

Blender Git/GitHub Photoshop / GIMP Visual Studio / VS Code / Rider

Jira / Trello (Agile workflow)

Platforms:

PC WebGL Android iOS

Professional Experience

Game Developer / Technical Coordinator

Kreatif Konstruct, Nigeria — 2020–2023

Built interactive 3D architectural visualizations using Unity and Godot

Created immersive VR simulations for design presentation

Wrote custom scripts in Python and C# to animate environments and objects

Designed game-ready 3D assets using Blender and SketchUp

Managed project timelines and coordinated cross-functional teams

Integrated real-time game tech into architectural workflows for client engagement

Game Projects

Python-Based Games

Eye-Controlled Block Breaker – Used OpenCV and Pygame to allow hands-free paddle control with eye motion

Mouse Block Breaker – Classic arcade paddle game with brick-breaking mechanics and power-ups

Space Invaders Clone – Retro shooter with collision logic, sprite animation, and high-score tracker

Typing Hero – Word-typing speed game with accuracy tracking and difficulty scaling

Snake with Themes – Classic snake game featuring themes, music, and leaderboard system

Maze Solver Visualizer – Educational game that shows pathfinding algorithms in action using Matplotlib

Engine-Based Games

Dungeon Relic (Godot) – 2D roguelike with procedural generation, custom UI, and combat system

Star Mech Defender (Unreal Engine) – 3D mech shooter using Blueprints for waves, AI, and physics

VR Architecture Walkthrough (Unity) – First-person interactive visual of real-world structures for client demo

Education & Certifications

Diploma in Game Development – [Your School], [Year]

Unity Certified Associate Game Developer – [Year]

Certificate: Python for Game Development – [Platform], [Year]

Achievements & Interests

Published 6+ games on itch.io with 5,000+ downloads

Participated in global game jams (Ludum Dare, Global Game Jam)

Contributor to open-source Godot community projects

Interested in sci-fi games, procedural generation, AI, and world-building



Contact this candidate