PRIYAM BISWAS • *D ARTIST
Toronto, ON Canada• 647-***-**** • *********@*****.*** • https://www.artstation.com/plumetier CAREER HIGHLIGHTS
• Skilled 3D Artist: Demonstrated proficiency in 3D modeling and texturing, creating detailed and optimized game assets suitable for game environments. For Art portfolio, check https://www.artstation.com/plumetier
• Software Mastery: Gained hands-on experience with industry-leading tools including Maya, Blender, Substance Painter, Substance Designer and Photoshop, ensuring the creation of top-tier 3D assets.
• Educational Foundation: Pursued a focused degree in Digital Media, laying a strong foundation for a career in design.
• Collaborative Team Player: Played a pivotal role as a 3D Artist at Eccentric, collaborating closely with the Team Lead and other production members, contributing to the overall success of XR-experiences. PROFESSIONAL EXPERIENCE
Ubisoft Toronto NEXT Finalist, Canada March 2025
Art portfolio (https://www.artstation.com/artwork/bgP0vg)
• Secured 3rd place in the 3D Art Category among approximately 400 participants from across Ontario.
• Used Unreal Engine and Blender as primary tools to make the 3d Environment. Freelance 3D Generalist, Canada September 2023 - Present Art portfolio (https://www.artstation.com/plumetier)
• Responsible for 3D modelling, UV Unwrapping, texturing, rigging and animating realistic and stylized assets in Unreal Engine.
• Worked on optimizing assets to work better on game engines. EvionRP, Boston, Massachusetts, USA June 2023 – Present Part-time 3D Generalist/Modder (September 2023 - Present)
• Make new assets and tools for streamlining map alterations in GTA5.
• Make Interior and prop models and import as assets to GTA5.
• Make scripts for streamlining prop creations in GTA5. Eccentric, Mumbai, Maharashtra, India March 2022 – May 2023 Art Portfolio (https://www.artstation.com/artwork/nJLdl9) Freelance 3D Artist (January 2023-May 2023)
• Designed and modelled various assets, ensuring that all projects were completed in a timely manner.
• Quality check Vehicle assets to see if it meets the company standards. Senior 3D Artist (March 2022- January 2023)
• Created vehicle models, UV unwraps, texturing, lighting scenes and rendering/compositing projects as needed by the company.
• Developed tools to have a better interoperability between Blender and Maya users.
• Worked on improvement of the whole 3D model’s development process to increase quality, efficiency and reduce costs.
• Communicated with managers to ensure that everything was in compliance with the clients’ needs and requirements. EDUCATION
Toronto Metropolitan University, Toronto, Ontario, Canada January 2023 - July 2024 Master of Digital Media
NSHM Institute of Management and Technology, Kolkata, West Bengal, India July 2017 – July 2020 B.Sc. in Multimedia, Animation and Graphics
SOFTWARE SKILLS
Maya / Blender / Photoshop / Substance Painter / Substance Designer / Unreal Engine / Illustrator / After Effects / SpeedTree /