Game Developer - Universidad
de Mendoza
Here, I learned a lot about what game
development really means, all the areas
and aspects we need to consider when
creating a game, beyond just art and
programming.
We covered many important topics,
such as game and level design, music,
SFX, scripting, and insights about the
industry itself.
In programming, I learned Unity and
Unreal Engine, and in art, we went
through the entire pipeline, from
concept art to modeling, texturing, and
animating.
2022-2025
Education
Full Stack Developer - UTN FRBA
I developed my 'programming mindset'
here. I learned OOP with JavaScript,
React, Node.js and MySQL.
2020-2021
I'm a hardworking and fast-learning young
game developer. I love art, especially 3D but
I'm also a very logical person who enjoys
solving problems and programming things I
can visualize. So, I decided to become a Tech
Artist to satisfy my two passions.
I'm an UE Generalist and Blueprint lover. I also
have experience in 3D modeling, especially
hard-surface objects. My journey is just
starting, but I'm excited to learn new things.
About Me
Languages
Native Spanish C1 English
FRANCO INGRASSIA
TECHNICAL ARTIST
mailto:****.******************@*****.*** https://wa.me/549**********?text=Hi!%20I%20saw%20your%20CV%20and%20would%20love%20to%20chat%20with%20you. Mendoza - Argentina Experience
Solo Developer
https://franingrassia.itch.io/horde-breakers
2024 - Now
I'm solo-developing this Third-Person Shooter
Tower Defense game in UE5. Here, I apply
everything I learned during my studies, and
I'm constantly challenging myself to improve
my skills and create a better game.
Web Dev Content Strategist
Kira Desings
2020 - Now
I design and create websites for my clients
using WordPress because of its user-friendly
interface, empowering them to manage their
sites.
I plan their strategies for effective communi-
cation and a strong online presence. I also
design their brands and create all content
related to social media.
https://bit.ly/4ir1saP
Portfolio
Softwares