Brunno Stabenow
*D Environment/Prop Artist
I have over 6 years of experience with 3D, most focusing on Environments, shader, textures and materials. I worked in every kind of workflow, being Realistic, Stylized, Cinematic, Mobile, etc. I always like to venture myself into new stuff, so I'm always studying and giving my best to improve my skills every day.
*******.********@*****.*** +55-19-998******
Barueri, Brazil www.artstation.com/brunnogs
linkedin.com/in/brunnoguizistabenow
WORK EXPERIENCE
3D Lead Artist
Nexidious
08/2022 - Present,
3D Environment Artist
Leartes Studios
04/2024 - Present,
3D Textures / Material Artist
Dekogon
06/2023 - 12/2023,
3D Generalist Artist
Studio Z 3D
03/2022 - 02/2024,
3D Material / Texture Artist
Blink Studios
06/2021 - 06/2022,
3D Environment/ Prop Artist
OverWorked Studios
02/2021 - 08/2021,
EDUCATION
Animation Design
Méliès University
02/2018 - 01/2020,
SKILLS
Texture Creation Material Creation Modelling
UV mapping Texture Baking Lighting
Rendering Environment Level Designer
Lead Post Production Compositing
PROGRAMS
Substance 3D Painter - Substance 3D Designer - Gaea Substance 3D Sampler - Unreal Engine - Zbrush
Blender - Marmoset Toolbag - Photoshop - 3D Coat
Davinci Resolve - Maya
PRODUCTIONS EXPERIENCE
Crush Depth: U-Boat Simulator (2021)
Blink Texture Art Packs (2021)
Metamon (2022)
Protoball (2022)
Aldian of Ancients (2023)
League of Legends Cinematics (2024)
LANGUAGES
Portuguese
Native or Bilingual Proficiency
English
Full Professional Proficiency