Professional Art Director with over ** years of video game art expertise focusing on strategic and results- driven development, adapting to project-specific requirements. Lead art teams to fulfilling specialized needs within technical constraints. Establish custom pipelines to optimize project outcomes across diverse artistic styles.
Lead and mentor art teams in
creating compelling and cohesive
visual storytelling.
Establish and implement processes
for executing a vision oriented
project.
Create a productive work
environment while fostering
friendly interactions.
Co-Founder and Lead Character Artist
Co-Founder and Lead Character Artist
Superjump Games
Orb Interactive
In charge of all custom character and weapon art while seamlessly incorporating store assets into our pipeline.
Collaborated closely with engineer to develop UI layouts and art. Performed extensive shader work to meet project specific requirements. Led project-wide asset optimization initiatives.
Lead Character and UI Artist on the very successful and ongoing mobile title ‘Gods of Olympus’. In charge of all character modeling for various client projects. Contributing to environment work and overall game aesthetics. Art Director
Art Institute of Houston Art Institute of Houston
Houston Community College
Six Foot studios
Associates Degree in 3D Animation 1996-1998
3D program Curriculum Committee
3D program Curriculum Committee
Established innovative pipeline focused on faster development and efficient use of texture memory while maintaining high levels of fidelity.
Updated an existing franchise with the latest generation graphics. Implemented a semi-modular character customization system with high texture fidelity. May 2023 - June 2024
Jan 2019 - Present
June 2013 - Present
ART DIRECTOR
+281-***-**** · ***********@*****.*** · www.enriquepina.com 16614 Poplar Branch Way, Cypress, TX 77433
Enrique Piña III
EXPERIENCE
EDUCATION EXTRACURRICULAR ACTIVITIES
SKILLS
Character Art Lead Timegate Studios
January 1999 - April 2014
Led the Character, Weapons, and UI art teams as Art Lead to achieve a uniform visual style in challenging new artistic goals.
Worked with outsource teams and heavily involved in the hiring process of the core team. As Junior artist, helped establish visual targets in a small collaborative team environment.