Dariel Ravelo-Ramos
585-***-**** *********@*.***.*** Portfolio Linkedin Rochester, New York
Summary
A flexible team-oriented 3D Artist and Environment Artist with a love for creating games and simulations along with trying new technology and methods. I've worked to push visuals to its limit across different platforms with a high attention to detail and visual fidelity and have been working in Blender for about 6 years.
Skills
Software: Blender, Substance Painter, Unreal Engine 5, Unreal Engine 4.27, Zbrush, Autodesk Maya 3D Skills: 3D Modeling, Texturing, Environment Art, Lighting, Shader Optimization, LOD Creation, Visual Consistency Communication: Very good communicating skills and interpersonal skills, Active listener, Bilingual Professional Experience
Environment Artist Nov 2023 - Present
Team Broke Kids LLC
Created award winning environments through the use of parallaxing and an iterative workflow with other artists
● Adapted 3D art concepts effectively into a 2D environment to improve clarity and create rich environments
● Assisted in raising over $15,000 in public funding and 1000 wishlists by creating attention grabbing art and physical promotion
3D Artist and Technical Artist May 2023 - Sep 2023 Changeling VR
Optimized shaders and geometry for a 30 times improvement in performance
● Created efficient 3D models and accompanying watercolor textures
● Created and baked powerful lighting
Teacher’s Assistant January 2024 - Present
Rochester Institute of Technology
Assisted in teaching Unreal Engine 5 and Maya to new users
● Facilitated a positive and friendly learning environment for over 20 students at a time Projects
Environment Artist Aug 2024 - Present
Mist Of Thule
Assisted in creating and managing the art pipeline for a team of 5 artists
● Created all of the environmental assets for a dense medieval town
● Created simple yet effective concept and key art for the environment 3D Artist January 2024 - May 2024
Ugly The Cat Missiles And Mayhem
Created striking stylized art for a custom game engine for the PlayStation 5
● Assisted in troubleshooting graphical errors during the creation of the graphics engine Education
Rochester Institute of Technology
Bachelor's of Science, Game Design and Development; GPA: 3.45