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Lighting Artist and 3D Environment Artist

Location:
Guadalajara, Jalisco, Mexico
Salary:
4800
Posted:
May 09, 2025

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Resume:

Daniel de la Torre

LIGHTING ARTIST

LinkedIn

Portfolio

(52-33-256*-****

******.**.***@*****.***

PROJECTS

ALL POSSIBLE FUTURES - The Plucky Squire

AMBER MX - Variety of Projects

REALM: The peoples Metaverse — Lead Environment Artist Realm - The People's Metaverse

BOLO Fest 2021 — Texture Environment Artist Bolo Fest 2021 EXPERIENCE

Ride The Lion Studios, Remote — Cinematic Lighting Artist OCTOBER 2024 - PRESENT

- Realtime lighting for 6+ hrs of cinematic content

- Shot composition

- Documenting the lighting process to increase effectiveness. Game Conference MX, Guadalajara, Jalisco — Creative Director - Founder

AUGUST 2024 - PRESENT

- Creation of GCMX visual identity

- Mood design and creation of the floor plan for the event

- Creation of merch

All Possible Futures, United Kingdom (Remote) — 3D Lighting Artist

NOVEMBER 2023 - APRIL 2024

- Developed game ready lighting scenes for levels, enhancing visual narrative and atmosphere across the game.

- Executed light setups and baking process, achieving optimized performance for immersive gameplay.

- Conducted texture polish pass using Substance Painter to improve SKILLS

Unreal Engine

Blender

Maya

Git

ZBrush

Substance Painter

Substance Designer

Jira

BIO

Lighting Artist with 10+ years

of experience working on

games in various art fields.

Comfortable with static and

dynamic lighting, modular

workflows, material creation

and Unreal Engine

implementation.

College Degree in Animation

Hiking and Nature

Photographer enthusiast.

Baking enjoyer.

LANGUAGES

Spanish

English

realism and material fidelity.

- Applied post-processing adjustments and color correction for scene cohesion, color accuracy and mood matching.

- Established and documented lighting pipeline, standardizing workflows for future projects.

FinPub Solutions, United States (Remote) — Lighting Artist AUGUST 2023 - OCTOBER 2023

- Designed and implemented lighting setups for cityscapes and interiors alike, creating diverse moods with Unreal Engine 5 Lumen.

- Optimized shaders to improve scene efficiency, enhancing performance by reducing draw calls and memory usage.

- Conducted quality assurance on materials, ensuring accurate rendering and visual consistency across assets.

AMBER MX, Guadalajara, Jalisco, Mexico— Mid Environment 3D Artist

DECEMBER 2021 - JULY 2023

- Developed and optimized complex shaders in Unreal Engine 4, enhancing visual quality while maintaining performance.

- Produced HD, stylized and realistic 3D models and textures using Blender and Substance Painter, achieving high quality assets for client projects.

- Implemented a wide range of 3D assets into Unreal Engine, ensuring accurate alignment and compatibility within the project pipeline.

- Executed lighting and rendering for the AMBER’s asset library. Enabling polished client-ready showcases for multiple project pitches. REALM, United Kingdom (Remote)— Environment 3D Artist MAY 2021 - DECEMBER 2022

- Designed and implemented “Don't Fall” obstacle tracks from concept to level design, enhancing gameplay flow and user experience.

- Developed high quality 3D models and textures using Blender and Substance Painter. Creating engaging virtual environments.

- Integrated optimized 3D assets into the game engine, ensuring seamless asset performance and visual fidelity within the games environment.

- Optimized and documented the 2D-3D pipeline, enabling an increase in art output by standardizing team workflows.

ZEBRA, Mexico City, Mexico (Remote)— Environment Texture Artist

JULY 2021 - SEPTEMBER 2021

- Developed high quality textures for environments, props and characters for a popular toy TV commercial.

Larva Games Studio, Guadalajara, Jalisco, Mexico— 3D Artist DECEMBER 2018 -JUNE 2019

- Produced stylized and realistic 3D models and textures using Blender and Substance Painter, achieving high quality assets for client projects. EDUCATION

Academy of Animated Arts, Online— Lighting for Animation October 2021 - December 2021

CGMA, Online— The Art of Lighting for Games

October 2021 - December 2021

CGMA, Online— UE4 Modular Environments Course

April 2021 - July 2021

Universidad de Artes Digitales, Guadalajara— Degree in Animation

2021 - 2015



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