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Level Designer Unreal Engine

Location:
Bogota, Colombia
Salary:
2000 USD
Posted:
May 08, 2025

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Resume:

Level Designer - Mid Level

Project Legions ****

**** - **** **** - ****** *************

CRISTIAN Camilo

VALENCIA S.

Experience

Education

I’m passionate about creating innovative spaces, blending architectural precision with game design to craft immersive, functional, and visually captivating environments. With experience in large-scale, complex projects, I combine technical expertise with artistic vision to build virtual worlds that inspire exploration and deliver unforgettable experiences.

ARCHITECT

LEVEL DESIGNER

Bachelor’s Degree

in Architecture

Universidad Piloto

Spanish English

Languages

Senior Architect

2023 - 2024 DARSO S.A.S

Designed and developed virtual spaces and environments for highly complex infrastructure projects like airports and metros.

Served as a coordinator and 3D modeler for high-complexity infrastructure projects, ensuring precision and effective collaboration across teams.

Certifications

Enviroment Design

2021

2021 - 2022

Unreal Engine Blueprint

Developer

Epic Games Game Design

Professional Certificate

2023 - 2024

2024 - 2025

2019

Game Development in Unreal

Engine

Designed the modular structure of levels to support a generative model, ensuring that each new playthrough is entirely unique and randomized.

Collaborated with cross-functional teams, including programmers, artists, and designers, to guarantee the seamless integration of all game components.

Created and implemented levels for a roguelike game, including spawn areas, street-level environments, and boss fight arenas.

Integrated props into level designs to ensure uniformity and consistency with the game’s lore and visual style.

Conducted extensive playtesting to refine pacing, balance, and interactions between levels, animations, and power-ups, incorporating user feedback to enhance the overall gameplay experience.

Coordinated efforts between the VFX, animation, and prop artist teams to ensure proper implementation and cohesion of game assets.

Collaborated with the graphic design team to create game icons and design a user-friendly interface aligned with the game’s aesthetic.

***************@*****.***

https://linktr.ee/ccvs23

+57-304*******

Bogota - Colombia

3D Artist

Super Forest - Demo

2020 - 2023 Vuho - Apollo Entretainment

Developed the base level design for the game demo, ensuring a visually appealing and functional foundation for gameplay.

Implemented animations and designed a state machine for animals with basic AI behaviors to enhance interactivity.

Reviewed in-game props to ensure they met both technical and artistic specifications, maintaining consistency with the overall game design.

Conducted playtesting to ensure the demo ran smoothly, identifying and resolving bugs for a polished user experience. Junior Architect

2020 Accuro

Junior Architect responsible for supporting the retail division with architectural designs, interior designs, and render production for McDonald's and Colsubsidio.

Junior Architect

2019 Ingenieria Plinco

Architect responsible for creating models and blueprints in Archicad, designing interiors for apartments, lobbies, and clubhouses, and producing renders and marketing materials Intern Architect

2017-2018 Hitos Urbanos

Architecture Intern with responsibilities in public space design, interior design, custom furniture design, and 3D modeling. CRISTIAN Camilo

VALENCIA S.

Skills

Hard Skills:

Creative Direction

Quality Control and

Iteration

Delegation and

Empowerment

Decision-Making and

Problem Solving

Tools and Software:

Unreal Engine

Unity

Blender

Photoshop

Illustrator

Archicad

Revit

ARCHITECT

LEVEL DESIGNER

Experience



Contact this candidate