PAWEŁ KANIA
Environment/Technical Artist
+48-792-***-*** *****.*******@*****.***
WORK EXPERIENCE
Lead Enviro/Tech Artist
Gaming Factory S.A.
JDM Prologue
- Optimising the game performance, with a big focus on lower end PCs
- Creating Tools for Artists to speed up Level Creation, reviewing content and bug fixing
- Performance profiling, and assisting both the programming and art departments in identifying bottlenecks and performance issues.
- Analyze and improve art asset inefficiencies to optimize PC performance
- Mentoring, managing, and leading the Environment Art and Technical Art Departments
- Work with the production team on tasks assignment and a team schedule.
- Being a Liaison betweeen Programming and Art departments.
- Creating environment assets and locations
- Making gameplay related assets and their implementation
- Story Mode Scripting
- Recruitment
- Bugfixing
Lead 3D Artist
Artractive
11/2021 - 10/2023, Kraków
Unannounced project
- Game Development in Unreal Engine 5
- Creating environment assets and locations
- Making gameplay related assets and their implementation
- Initial world building and establishing of workflows for art creation
- Creating simple tools in blueprint to help with development
- Texture and asset creation using Quixel photogrammetry scan data
- Skinning and creating simple rigs
- Lead teams of artists across two multi disciplinary departments PERSONAL PROFILE
Passionate Lead Environment/Tech Artist with
a strong background in environment art asset
creation for video games, technical art, team
leadership and architectural visualization.
Experienced with performance profiling,
optimisation, technical problem solving as well
as creating tools for artists to enhance pipeline
effectiveness. Adept at 3D modeling, texturing,
level creation and managing complex projects
across multiple engine environments.
Regular Tabletop RPG player and dungeon master.
SKILLS
Texturing Modeling Sculpting
Environment Art Asset Creation
Content Optimisation
Performance Profiling Shader creation
Scripting Procedural Workflows
Basic C++ PBR workflows
Communication Skills Adaptability
Problem Solving Architecture
Teamwork
- Overseeing project schedules and distributing tasks
- Coordinating outsource artists to ensure high artistic and technical quality
- Cooperation with designers and programmers to ensure proper execution of tasks
Environment Artist
Polyslash
07/2020 - 10/2021, Kraków
Tribe Primitive Builder, Mech Mechanic (bugfix)
- Creating environment assets for a survival genre game.
- Organic and Hardsurface Modelling
- Scene composition and location creation in Unity
- Highpoly to Lowpoly baking
- Foliage, geology and prop creation
- PBR material creation
- Coordinating outsource artists to ensure high artistic and technical quality
- Creating simple vfx, shaders and materials
- Assisting the producers with recruitment
ArchViz Artist/3D Manager
Atelier Vert Pomme
01/2017 - 12/2017, Aódz
- Creating Architectural Visualisation images for marketing
- Prop creation, architecture modelling and scene composition
- Isometric renderings - maquette like
- Managing a team of 6 artists working across multiple projects
- Scheduling work across multiple clients and projects
- Coordinating outsource artists from outside the studio
- Communicating with clients and asset delivery
3D Artist
Freelance
04/2016 - 06/2020
Interpreter
Becker Warkop
12/2016 - 08/2017, Rybnik
- Spoken and written translation
- Technical language
EXTRA CURRICULAR ACTIVITIES
Translator, MoSiR, Rybnik
Back in school I used to help out the local culture center as a translator and organisational help during various local events. EDUCATION
Interior Design,
Krakowskie Szkoły Artystyczne, Kraków
09/2014 - 07/2016
Spanish, Uniwersytet Pedagogiczny,
Kraków
09/2013 - 07/2014
Medical Physics,
Akademia Górniczo Hutnicza, Kraków
09/2012 - 07/2013
LANGUAGES
English
Polish
Spanish
LINKS
Artstation - Portfolio
HOBBIES
Outside of my passion for video games and art I
love to cook. Never professionally, but if I would ever resign from pursuing art for a living I would probably become a chef. I am also an active TTRPG
player and dungeon master, mostly in Dungeons
and Dragons, but I enjoy other systems as well.
One cool experience from that time I love to reminisce about is the opportunity to help during the Bryan Adams concert where I were able to meet his crew, manage some polish contractors and help them with the scene setup and got to sit backstage.
Guardian, Supervisor, MDK, Rybnik
08/2013 - 08/2017
I worked as a supervisor/guardian on art trips hosted by the arts department of MDK (local culture center) in Rybnik. Each summer we would take close to 30 children that learn art weekly in the center for an artistic trips all across europe. We would be their guardians, but we would also help during the multiple artistic activities and guide them in their artistic development.