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DANIELA VELÁZQUEZ MIRANDA
TEXTURE & VFX ARTIST
Specialist in creating high-quality textures with a passion for special effects, material development, and UV mapping. I seek to contribute with my talent in a dynamic environment that fosters innovation, continuous learning, and visual quality.
TECHNICAL SKILLS
3D Textures
UV Mapping
Special Effects
Material Creation
3D Modeling
Particle Animation
Scene Lighting
Video Editing
SOFTWARE
Substance 3D Painter
Substance 3D Designer
Substance 3D Sampler
Unreal Engine
Blender
Autodesk Maya
Houdini
Z- Brush
Adobe Photoshop
Adobe Illustrator
Adobe Premiere Pro
UNITY
SOFT SKILLS
Teamwork
Self-Management
Leadership
https://daniela-mirandav31.artstation.com/
LANGUAGES
ENGLISH
SPANISH Native
Fluent
EDUCATION
2022-2023
Coco School, Spain
Concentration in 2D and 3D Animation
2019-2023
Tecnológico de Monterrey
Bachelor's Degree in Digital Art
Honorable Mention for Excellence
Tecnológico de Monterrey
Highest GPA of the Class 2023
EXPERIENCE
DRÖM (2020) - ANIMATED SHORT FILM
ESTRELLAS DE PAPEL (2022) - ANIMATED SHORT FILM
Modeled and textured 3D environments for a graphic novel in collaboration with artist María de la Luz Collado.
MIRROR (2023) - GRAPHIC NOVEL
Designed, modeled, and textured detailed and immersive environments, ensuring coherence with the artistic vision and technical requirements of Jared Alejandro Ávalos' project.
UNA LUZ EN EL CIELO (2023) - WEBCOMIC
As a producer, coordinated and supervised production timelines, ensuring on- time deliveries and leading fundraising efforts for the short film's development. Additionally, contributed to technical and creative areas such as texturing, 3D modeling, lighting, animation, and final editing. Served as director and supervisor, leading the project's overall development and ensuring quality at every stage of the creative process. Furthermore actively participated in scriptwriting and animation. FLAMINGO SIMULATION SYSTEMS (2022-2025) VR VIDEO GAME
"VOLARA"
Designed and applied detailed textures for 3D models, created and optimized custom materials and shaders. Developed and implemented VFX, and created 3D props.
Designed and created innovative 3D content for immersive screens, collaborating with the Government of Querétaro.
BLOQUE (2023) - 3D IMMERSIVE SCREENS
History of Art Course and Applied Arts Workshop:
Painting and Sculpture
Leonardo Da Vinci Art Academy, Florence
2018