Post Job Free
Sign in

Graphic Designer

Location:
Boston, MA
Salary:
55000
Posted:
February 24, 2025

Contact this candidate

Resume:

CLEO TRUMBULL

Boston, MA

862-***-****

*************@*****.***

https://cleot.glitch.me/

https://www.linkedin.com/in/cleo-trumbull/

EXPERIENCE

Program Assistant Northeastern

July 2024 – August 2024

• Assisted students in a variety of fields, such as code development in C#, GitHub and Unity, 3D modeling in Blender, game narrative writing, and level design, to create compelling games about Polish identity Marshalls Graphic Designer

September 2022 – December 2022

• Designed emails utilizing brand typography, seasonal photography, and color palette in Adobe Photoshop

• Created organic social using Adobe Premiere Pro and After Effects to promote in-store and online products EDUCATION

Northeastern University

September 2020 – May 2024

Bachelor of Science, Computer Science/Game Development; Art Minor Honors: cum laude (3.7/4 GPA), Dean’s List

T ECHNICAL S KILLS

Languages: Python, Java, C++, C#, JavaScript, HTML, CSS, Typescript, React, SQL, Racket, Assembly Software: Adobe(Photoshop, Illustrator, After Effects, Premier Pro, Substance Designer, Substance Painter, Lightroom, Fresco, Media Encoder), Procreate, Blender, Maya, ZBrush, Unity, Clip Studio Operating Systems: Windows, Linux, MacOS

PROJECTS

Spreadsheet Application

September 2023 – December 2023

• Collaboratively created a spreadsheet application, utilizing Github for version control between 4 teammates

• Employed Typescript and React to design and implement an aesthetically pleasing application from scratch

• Established comprehensive test suite to ensure core logic with over 90% test coverage for all code Computer Graphics Shadow Shader

April 2024

• Implemented shadow mapping using the SDL and OpenGL libraries within C++

• Mitigated shadow acne and low shadow map resolution by implementing bias adjustments and softening the shadows’ edges withing the fragment shader, therefore enhancing overall visual quality Last Guardian of Havenwood, VR Game

January 2024 - April 2024

• Created a VR game in Unity with an focus on physicality to help players feel immersed and prevent motion sickness

• Designed then 3D modeled environments and characters in Blender with a focus on environmental storytelling

• Developed an intricate background and world building collaboratively to be subtly discovered within the game world I NTERESTS

Art, board + video games, sewing, origami, piano, electric bass, snowboarding, travel, and reading.



Contact this candidate