IKENNA AJAH
* ******** *****, *** ********, New York 11568
901-***-**** *******@*.***.***
Portfolio: https://people.rit.edu/ira8296/230/portfolio/project3/index.html#contact OBJECTIVE: Seeking a full-time job in the game industry EDUCATION:Rochester Institute of Technology, Rochester, New York (Game Design) Bachelor of Science, Game Design & Development
Received August 2021
Masters of Science, Game Design & Development
Received May 2024
GPA: 3.06
Related Coursework:
● Game Dev. And Algo. Problem Solve I & II
● Interactive Media Development
● Game Design and Development I & II
● Level Design
● Rich Media Web Application Development I & II
● Data Structure and Algorithmic Game Simulation I & II
● 2D and 3D Animation and Asset Production
● Game Design
● Game Dev. Processes
● IGM Production Studio
● Digital Audio Production
● Theory and Design of Role Play
● Game Industry Themes and Perspectives
● Game Balance
● AI for Gameplay
● GeoVis
● Gameplay and Prototyping
● Game Graphics Programming
● Capstone Design
● Capstone Development
WORK HISTORY:Women Medical Healthcare & Diagnostics, P.C.Jamaica, New York Medical Office Assistant (June 2013- August 2014)
● Organized and filed documents to create an efficient workspace Bitcoin Center NYC New York, New York
Software Engineer Intern (May 2019 - August 2019)
● Learned about the Solidity programming language and Blockchain technologies
● Learned smart contracts and online cryptocurrencies RIT - School of Interactive Games & Media Rochester, New York IGM Entrepreneurial Co-op - Game/Web Developer (June 2020 - August 2020)
● Developer for Changeling, a VR game currently in development by RIT
Member of the game’s web-dev team which designed the promotional website for the game
Games For Love - Game Developer Intern (June 2022 - August 2022)
● Learned a different form of version control and digital audio in the form of Plastic and FMOD, respectively
Ajah Law, P.C.Queens, New York
Office Assistant (June 2023 - August 2023)
● Assisted in office tasks such as copying papers, writing up and designing important documents, attending to office clients, and handling of various manual labor
● Escorted employer to other places of business
The Aurum Brooklyn, New York
Staff and Web Developer (May 2023 - present)
● Designed and developed the promotional material and website for the Aurum - an event planning business (see website)
● Took part in planning and setting up major events hosted by the Aurum RIT – School of Interactive Games & Media San Francisco, California Game Developers Conference 2024 – IGM Representative (March 2024 – March 2024)
● Attended the Game Developers Conference in San Francisco
● Networked and connected with other game developer students and game industries
● Learned from expert professionals in the game industry
● Showcased my own project to other game companies and game development critics
● Connected with and/or joined other game development communities
● Found numerous other game development resources
[P1] Games United States (Remote)
Volunteer Game Designer (April 2024 - present)
● A volunteer role in which I am responsible for conceptualizing and designing gameplay mechanics and game features.
● Led my own team in the development of a game called Subsurfers
`Outlier United States (Remote)
AI Writing Analyst (October 2024 - present)
● A paid position in which I train AI models to properly respond to certain prompts EGD Collective Manhattan, New York
Game Studio Program Fellow - Project Manager (September 2024 - present)
● Collaborating with interdisciplinary team of 100 student developers and 10 student producers in a simulated AAA-environment creating a roguelike video game utilizing Unity C#
● Participating in Agile Development through weekly scrum forms and meetings, where you discuss program requirements and communicate
● Collaborating creating timelines based on requirements and deadlines
● Utilizing Jira to breakdown tasks and distribute them Alterea Inc.United States (Remote)
Agents of Influence - Production Intern (January 2025 - present)
● Worked on the production of Agents of Influence, an online educational game to help students in critical decision making and handling misinformation
● Served as a producer-in-training, working with all of the departments in order to ensure that development quotas are met and the process runs perfectly
● Learned how to use the programming language Ink
SKILLS Programming Languages: C#, C++, HTML/CSS, JavaScript, Solidity, GLSL Software Tools: Unity, Visual Studio, VS Code, Brackets, FileZilla, Maya, Photoshop, Heroku, CircleCI, ArcGIS, Reaper, FMOD Studio, Plastic SCM, Unreal Engine PROJECTS
Hero Central - Fall 2020
● A web application implemented for users to create their own superheroes
● Written using HTML, CSS, and JavaScript
● Deployed using Heroku and tested using CircleCI
Seven Seas Pirate Showdown - Spring 2018
● Created all of the art and animation, along with the interface in Unity – starter code was provided by the instructor.
● Developed the concept and storyline of the platformer - game Epic Anime Battle Themes - Spring 2020
● A web application designed to play the best original soundtracks from anime, with some audio visualization to improve the quality of the experience
● Implemented the audio visualization and image manipulation with JavaScript. Asteroids - Fall 2018
● Developed the code for the game along with the art, though I borrowed most of the assets online.
● Wrote in C# using Unity.
● Another version of the classic Asteroids game created for the project Rick and Morty API (The Citadel of Rick and Morty) - Fall 2018
● A web application implemented for users to find out and learn about the show, Rick and Morty.
● Written using HTML, CSS, and JavaScript
Native North America Online - Spring 2021
● A web application which maps out all of the indigenous tribes across North America – listing their location, population, demographics, and links to any additional information
● Developed using ArcGIS Pro and ArcGIS Online
3D Air Hockey - Commentary/Referee AI - Fall 2022
● Originally an open-source game, has the addition of an AI which commentates on gameplay and records game stats
● Open-source game was created using Unity and C#
● AI is implemented entirely using C# and Tracery.Net OpenGL 3D Drawing/Modeling Program - Spring 2023
● A program which allows for the rendering and subsequent transformation of geometric objects in a three-dimensional space, allowing for the creation of various 3D models
● Program implemented entirely using C++ (OpenGL)
Subsurfers
● A 3D game in which you play as one of a group of surfers who get stranded, and must engage in surfing, naval combat, and island exploration in order to find your way home
● Still in development – prototype available
● Lead the development team for the project
● Developed using Unity and C#
ACTIVITIES: Game Developers Club, Member (August 2018 - May 2019); Juggling Club, Member (August 2022 - present); Agape Christian Fellowship, Member (August 2022 - present); AbenVision, Actor (January 2023
- April 2023), EGD Collective, Member (September 2024 - present) HOBBIES: Writing, Video Games, Anime, Drawing, Art, Computer Programming, Animation, Wrestling, Exercise