JAIME CANO
AI-Powered Motion Design & Immersive Visual Experience Director
512-***-**** *********.***@*****.*** https://greyhareflms.tumblr.com/mograph Senior Motion Designer and Art Director with 10+ years specializing in AI-enhanced, immersive design for gaming, digital media, and broadcast. Skilled in motion graphics, animation, VFX, and user-driven design with award-winning projects for top studios. Proficient in using AI and generative tools to deliver precise, brand-consistent visual solutions that engage audiences across platforms. PROFESSIONAL EXPERIENCE
Senior UI Motion Designer
Infinity Ward 2022 - Present
● Led UI motion design for Call of Duty gaming interfaces, ensuring brand consistency across platforms through detailed briefs and guidelines.
● Improved UI engagement by 20% by integrating feedback from user testing, conducted in collaboration with the UI/UX team leader and creative director.
● Collaborated with cross-functional teams, including Engineers, Graphic Designers, Game Developers, and stakeholders, iterating on ideas to enhance the overall gameplay experience.
● Applied VFX and animation expertise to create high-impact, cinematic UI motion graphics that aligned with Infinity Ward’s gaming brand and user engagement goals. Senior Motion Designer
Adobe Systems Incorporated 2021 - 2022
● Developed high-impact animations for Adobe’s social media, tutorials, and event graphics within the Engagement Design Team, enhancing brand visibility.
● Mentored junior designers, sharing motion design methodologies and advanced software techniques to improve quality and efficiency.
● Streamlined production workflows with modular assets and optimized animation styles, increasing project delivery speed by 15%.
● Produced explainer videos that exceeded brand view count expectations, driven by engaging motion graphics and user-focused animations.
Art Director
Self-Employed 2018 - 2021
● Designed motion graphics and VFX for diverse media, including political campaigns, title sequences, commercials, and social media, prioritizing storytelling and emotional impact.
● Enhanced client messaging clarity through motion design, coaching junior motion designers on design principles, animation techniques, and software tools.
● Created a sci-fi thesis film for MFA Film Production degree, completing all post-production, including editing, color correction, motion graphics, and VFX, overcoming technical challenges in 3D, roto, compositing, and new software (e.g., Maya, Redshift Renderer).
● Directed, Produced, and Edited a documentary film that won a Lone Star Emmy.
● Introduced motion design to numerous productions, winning a Lone Star Addy for Visual Effects.
Digital Artist
Cosa VFX 2017 - 2018
● Created VFX for broadcast and film, including high-profile shows like Marvel's Agents of S.H.I.E.L.D., with LookDev and motion design that aligned with storytelling objectives.
● Designed opening title sequences and logo animations, earning recognition for visual style and branding innovation.
● Updated on design trends through publications, games, and films, implementing new techniques like dynamic particle effects in client projects. Lead Graphics Artist
Megalomedia 2013 - 2017
● Directed graphics production for TLC Broadcast shows, managing a team to ensure on-brand, high-quality deliverables.
● Introduced After Effects and 3D workflows, elevating project quality and animation standards.
● Designed a memorable visual concept for a TV pilot about social media, integrating dynamic on-screen effects that engaged audiences and added to the storyline’s impact. Other Relevant Experience
2000 - 2013
● Oversaw full production cycles for feature film and media projects, leading editing teams of editors and collaborating closely with directors and producers to align creative vision with final outcomes.
● Directed and managed end-to-end production, from planning and storyboarding to final cuts, ensuring high standards in quality and consistency.
● Leveraged motion graphics and VFX to enhance storytelling and audience engagement, blending technical and creative elements for compelling visual narratives. CERTIFICATIONS
● Cinema 4D Ascent School of Motion 2020-10-15
● Advanced Motion Methods School of Motion 2019-07-15
● Intro to UI/UX Design Studio Arts, Ltd. 2018-01-15
● VR/AR with Unity Studio Arts, Ltd. 2017-07-15
● Unreal Engine for 3D Artists School of Motion 2023-04-15 EDUCATION
Master of Fine Arts Film Production
The University of Texas at Austin, Austin
Bachelor Philosophy
The University of Texas at El Paso, El Paso
PORTFOLIO
https://greyhareflms.tumblr.com/mograph
https://www.instagram.com/jaimecano_ai/
SKILLS
● Adobe After Effects
● Premiere Pro
● Photoshop
● Illustrator
● Cinema 4D
● X-Particles
● Redshift Renderer
● Figma
● AI Image/Video generation software
● Unreal Engine