Caitlin Kantor
Remote 415-***-**** *******.******@*****.*** linkedin.com/in/caitlinkantor/
Mechanical Design Engineering
Enthusiastic, innovative, and consumer-focused engineer who is hands-on, collaborative, and passionate about discovering solutions that make a positive impact. Serve as a trusted team player, bridging the gap between designers, engineers, and manufacturing to co-create human-centered products. Adept in guiding and mentoring others. Known as an empathetic listener who is open, curious, and forward-thinking. Proficient in: Solidworks® (CAD
& CAM), Injection Modeling, Vacuum Forming, CNC Milling, Laser cutting, 3D Printing, Sketch Modeling, Adobe Creative Suite, C++, Soldering, Basic Circuitry, Arduino, MATLAB, Lathe, Manual Mill, Bandsawing, Drill Press.
Brainstorming & Ideation
Collaborative & Iterative Design
Engineering Systems Analysis
Manufacturing Design
Mechanical Prototyping
Project Communication
Sketching & Rendering
Testing & Analyzing
User Experience
EXPERIENCE
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Mechanical Design Lead, LumaSoft (June-December 2023)
Designed and tested various modules for state-of-the-art glass sorting robot, utilizing laser cutting and 3D printing technologies to develop components, such as flow control gates and compartments for electronics
Engaged in daily standups to coordinate project progress, participated in design reviews to enhance the efficiency of the sorting technology, and collaborated with colleagues to ensure seamless integration Product Circularity Project, Bose Corporation (August 2022-May 2023)
Served as Business & Financing Manager for a five-person capstone team
Supported Bose in improving climate footprint and product circularity; project under non-disclosure Designing A Nightlight, Design for Manufacturing (October-November 2023)
Conceptualized and designed a rocket-inspired children’s lamp featuring an illuminated base
Built a user-friendly battery compartment using vacuum forming and 3D printing, enabling safe battery replacement, and employed silicone molding techniques to manufacture the plume “bulb” for the lamp Lead Engineering Instructor, Bluestamp Engineering (May-August 2022)
Led a team of six Olin undergraduates, supervising 24 high school students (aged 14-18) in individual engineering projects of varying complexity and duration while tracking and supporting student progress
Managed procurement of project materials and financial oversight, coordinating with staff and students to ensure timely ordering and delivery of project components and logging of program finances Rethinking Touch Screens for Blind and Visually Impaired (BVI) Users, STEP (January-May 2022)
Conducted user interviews to gain interaction pattern insights of BVI individuals and their smartphone devices with non-visual control methods, e.g., haptic feedback, electromyography (EMG) sensors, and button controls
Prototyped a touchscreen control device integrating resin printing, silicone molding, sewing, and Arduino Testing and Quality Assurance Operator, Marble (January-June 2019)
Developed tests to understand autonomous robot behavior with the Engineering Team
Assisted in robot outreach by educating the general public, delivering them to commercial partners, and providing customer service with detailed reports of the robot’s experiences in the field Creative Technologist, Propelland (August-November 2018)
Led self-directed prototyping projects, i.e., a bathroom occupancy tool and voice-activated light show, using Arduino and 3D printing
Solicited manager and user feedback throughout design reviews to enhance/elevate the employee experience EDUCATION
Bachelor of Science, Mechanical Engineering, Olin College of Engineering, Cumulative GPA: 3.82/4.0