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3D Artist, Environment Artist, Game Designer

Location:
Attleboro, MA
Posted:
December 03, 2024

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Resume:

Jayson Bennett

*D Environment Artist/Unity Generalist

Boston, MA - (Remote) *************@*****.***

https://www.jaysonbennett.com

Experience

3D Generalist (Unity)

Tevolve / RI Riddle Room -Unnamed Hybrid Escape Room Project (Android / On-Site)

● Integrated and maintained development workflows incorporating third-party assets such as Ink, xFur, and MicroSplat for URP

● Developed prototypes for core gameplay and visual interactions

● Created and iterated through artistic vertical slice milestones

● Established clear end-goals and consistent visual fidelity across the project while maintaining performance

● Created environment art including biome-specific vegetation, organic tiling materials, vertex-color blend shaders, terrain sculpting, kitbash assets, lightmap baking, mixed lighting, instancing, and visual passes from graybox to sculpt to LOD

● Designed, sculpted, textured, rigged, and animated several creatures, including a squash-and-stretch single-hierarchy rig, blendshapes, and root motion where applicable

● Planned, designed, and integrated all UI elements and visual effects with a focus on ease-of-use

● Developed concept art, wireframes, and moodboards 2022-2024 Freelance - Environment Artist/ Marketing Capture Artist (Unity) Cygnus Entertainment -Colossal Cave (Quest 2, PC, PS5, PSVR2, Xbox, Switch)

● Polished and updated existing graybox environments

● Upgraded and polished lighting for high end systems, adding more stylization and contrast with differences in vivid colors and saturation per area to make each feel unique and striking

● Captured and developed various clips, screenshots, in-game cinematics, and promotional videos as content to pass to marketing

● Created a 360 video flythrough of the game for marketing purposes, ensured that playback was reasonable on Youtube using Handbrake for custom compression 2022-2023 Freelance - Render Artist

Agency Shmagency - PlayPower Collaboration

● Lit and rendered products on white using Keyshot to generate realistic 8k renders as Photoshop documents with various color composite masks 2020-2022 3D Generalist (Unity)

Tevolve -Agency Secrets, Game of Clones, Unreleased Project (WebGL)

● Created environment art for multiplayer 3D point-and-click WebGL games

● Helped to identify needs of the projects and set achievable goals

● Developed asset production guidelines to ensure consistency in deliverables across the project 2019-2022 Page1of 2

Jayson Bennett

3D Environment Artist/Unity Generalist

Boston, MA - (Remote) *************@*****.***

https://www.jaysonbennett.com

Software & Skills

Blender zBrush Unity Speedtree Substance Designer Substance Painter WorldMachine Photoshop

Github Plastic SCM Jira

Tiling Materials Digital Sculpting Hard Surface Modeling Retopology Vegetation Modular Assets Architecture

Rigging Shadergraph Prototyping Frame/ Performance Debugging Hardware-Targeted Asset Optimization

Self-Learner- Naturally curious and actively sets personal learning goals to drive professional and creative growth.

Autonomous- Ability to give and take critique, self-starter; can manage progress across multiple tasks and adhere to pre-established workflows and/or pipelines.

Flexible- Ability to fill in where other roles could use help; has a broad general knowledge of cross-discipline workflows and in-engine approaches to common problems.

Detail-Oriented- Approaches creative problems layer-by-layer, to better understand the needs of visual systems, collaborative efforts, and the level of fidelity per layer with respect to the current milestone or deadline.

Technical- Ability to switch between creative and logical tasks, establishing visual and interactive prototypes, problem-solving, and balancing performance with overall art direction through methodical testing and frame debugging. New England Institute of Technology

B.S. Game Design - Alpha Chi and Phi Theta Kappa Honor Societies, 2017 A versatile and passionate visuals professional who enjoys the collaborative creative process of realizing performant imaginary landscapes and immersive fantasy experiences. I strive to achieve and elevate the artistic vision of the project at-hand through hard-work, genuine curiosity, gentle strength, and encouragement. Thank you for your time and interest in my work!

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