[Log][****-**-** **:**:**:***]AIHelpSupport.SetUploadLogPath /var/mobile/Containers/Data/Application/A6C7B54A-82CA-417C-975C-522C84B90052/Documents/log/log-20230113.txt
AIHelp.OnAIHelpInitializedCallback:Invoke [Log][2023-01-13 16:47:20:396]V3SDKManager Init success
TFW.SDKHandler:<InitNamesServices>b__20_0(Boolean, String, String)
TGS.ManagerCallback:Invoke(Boolean, String, String)
TGS.<>c__DisplayClass17_0:<Init>b__1(Boolean, String)
TGS.NamesInitCallBack:Invoke(Boolean, String)
TGS.<>c__DisplayClass26_0:<Init>b__0(Boolean, String, String)
TGS.RequestCallBack:Invoke(Boolean, String, String)
TGS.<>c__DisplayClass12_0:<CreateRequest>b__0(HTTPRequest, HTTPResponse)
TGS.OnRequestFinishedDelegate:Invoke(HTTPRequest, HTTPResponse)
TGS.Core.RequestEventHelper:HandleRequestStateChange(RequestEventInfo)
TGS.Core.RequestEventHelper:ProcessQueue TGS.HTTPManager:OnUpdate TGS.HTTPUpdateDelegator:Update [Log][2023-01-13 16:47:20:427]GetEntrance enter, udid =
TGS.SDKGateway:GetEntrance(GatewayCallback, String)
TFW.<SDKEntranceReq>d__22:MoveNext TFW.Entrance:SDKEntranceReq TFW.<EntranceReq>d__21:MoveNext TFW.Entrance:EntranceReq TFW.<RequestEntrance>d__17:MoveNext System.Action:Invoke Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Log][2023-01-13 16:47:20:775]Reachable : 54.70.223.12:30021 True in 103ms timeout 500ms
Helper.NetHelper:Reachable(IPAddress, Int32, Int32)
Helper.NetHelper:ParseIpAddressV6(String, Int32)
Net.Tcp.Client.TCPClient:Connect(String, Int32, String, Boolean, Byte, Int32)
TFW.NetConnector:ConnectToServer(String, Int32)
TFW.GameServer:Connect(String, Int32, Action`1)
Logic.<ConnectGateway>d__3:MoveNext Logic.LoginPrepare:ConnectGateway(String)
Logic.<ConnectGateway>d__1:MoveNext Logic.LoginPrepare:ConnectGateway Logic.<ConnectToGateway>d__0:MoveNext Logic.LoginPrepare:ConnectToGateway Logic.<Start>d__22:MoveNext System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.YieldPromise:MoveNext Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Log][2023-01-13 16:47:20:789]TCP client connecting 54.70.223.12:30021
Net.Tcp.Client.TCPClient:Connect(String, Int32, String, Boolean, Byte, Int32)
TFW.NetConnector:ConnectToServer(String, Int32)
TFW.GameServer:Connect(String, Int32, Action`1)
Logic.<ConnectGateway>d__3:MoveNext Logic.LoginPrepare:ConnectGateway(String)
Logic.<ConnectGateway>d__1:MoveNext Logic.LoginPrepare:ConnectGateway Logic.<ConnectToGateway>d__0:MoveNext Logic.LoginPrepare:ConnectToGateway Logic.<Start>d__22:MoveNext System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.YieldPromise:MoveNext Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Log][2023-01-13 16:47:20:967]SDKAuth login callback, platform: Anonymous, code: AUTH_SUCCESS, msg: Request success, data: {"jwt":"eyJhbGciOiJSUzI1NiIsImtpZCI6IlJIR1VZWFRMVVYiLCJrdHkiOiJSU0EiLCJ0eXAiOiJKV1QifQ.eyJhY2NvdW50X2lkIjoiMjgxNDc0OTg2MDk1MjcxIiwiYXVkIjoicGYtY3VzdG9tZXIiLCJleHAiOjE2NzM5MDU2NDA4NzUsImdhbWVfaWQiOiJwMiIsImlwX3NlZ21lbnQiOiIwLjAuMC4wLzAsOjovMCIsImlzcyI6InBmLWF1dGgyIiwiaXNzdWVfdGltZSI6IjE2NzM2NDY0NDA4NzUiLCJzY29wZXMiOiJhdXRoLHBheSxtZXNzYWdlLG1haWwsY2hhdCIsInNlc3Npb25faWQiOiJkYjYyN2Y2Yy05MzhiLTExZWQtOWQ0Ni04YTcyNTNmNTU0ZDciLCJ1c2VyIjoiYW5vbnltb3VzOkI5MUY5MkI4LTc2MTUtNDg0OC04Q0EzLUMxN0RGNTJFNzA3M0AwMDc3IiwidmVyc2lvbiI6IjAuMS4xIn0.BWPfj0qovWX27K4eM3ceCP7oU6YJjtRerUnyUxJ4-datbojl23Mr3tglVqtJPul30nUE4epKr1-D5GxyZMLyqpezSG2G8n19aYtIr_nZmXug3nL6iBnfxgXFBqiXn8YutlpMaLwRojHrI6te1o96xcLXaF3_OooJSsaNd-ceHTywZ8F6eA9W9m74l7ncW3vC5O36vZaTwPvRy0p5sV_92cb1Kx5nbku1ioCGgz_okaEypa4B_RhC86Jv_OxOMGOFtFzhUOImnlAftqDged8xWWNOIxWWclpVctYwKqU9gJfEchtyF6r_Jt4g0pnU-s-Jxe-h5wbEPM_dElftk-yrqQ","id_token":"eyJhbGciOiJSUzI1NiIsImtpZCI6IlJIR1VZWFRMVVYiLCJrdHkiOiJSU0EiLCJ0eXAiOiJKV1QifQ.eyJhY2NvdW50X2lkIjoiMjgxNDc0OTg2MDk1MjcxIiwiYXVkIjoicGYtY3VzdG9tZXIiLCJleHAiOjE2NzM5MDU2NDA4NzcsImdhbWVfaWQiOiJwMiIsImlwX3NlZ21lbnQiOiIwLjAuMC4wLzAsOjovMCIsImlzcyI6InBmLWF1dGgyIiwiaXNzdWVfdGltZSI6IjE2NzM2NDY0NDA4NzciLCJzY29wZXMiOiJpZGVudGl0eV9vbmx5Iiwic2Vzc2lvbl9pZCI6ImRiNjJiODI5LTkzOGItMTFlZC05ZDQ2LThhNzI1M2Y1NTRkNyIsInVzZXIiOiJhbm9ueW1vdXM6QjkxRjkyQjgtNzYxNS00ODQ4LThDQTMtQzE3REY1MkU3MDczQDAwNzciLCJ2ZXJzaW9uIjoiMC4xLjEifQ.oF5X6di9ooWayPMvyMPX1ArHuQbVMeHqZr7rDj_4qVv2EG2mbsaY2kTwdYpC_IxJlI0GhtzO3e2IwfEgk0hQROoZOwnYuuKs-9e3UqoFJnhoZhNsV4hqCxs8Y5pkAJhsa1mQFQmdi8V24i_RL9G1JY3tU3p1gBZkKPtINV2xIm2JPUwxR3HmhpR3XDBngCKD18Q7X3eRsjRUJqqerJeky4RA5pDml9HKU-lgLESD9zoaUsLOLS9GSATGFWo5VvDRjITmi4fayUFB_81UHFdCklzDCYJDUEhO7kA-jBCt9gyj9gQ9pTHSzR3WidCXCS-RgXVAFiVPuJQBrOJn5kFvOg","account_id_str":"281************","account_id":281************,"account_name":"anonymous:B91F92B8-7615-4848-8CA3-C17DF52E7073@0077","allowed_scopes auth","pay","message","chat","mail","translate expire_at":167*******,"acc_create_at":166*******,"is_cn_player":false,"session_id":"e48c7dcf73314bc78f29a00efa4e04b9","is_bind_phone_number":false,"account_email
TFW.SDKLoginCore:LogAuthCallback(Platform, AuthV3CallbackCode, String, Object)
TFW.<>c__DisplayClass0_0:<Login>b__0(AuthV3CallbackCode, String, Object)
TGS.AuthCallBack:Invoke(AuthV3CallbackCode, String, Object)
TGS.<>c__DisplayClass52_0:<LoginV3>b__0(AuthV3CallbackCode, String, Object)
TGS.AuthCallBack:Invoke(AuthV3CallbackCode, String, Object)
TGS.<>c__DisplayClass65_0:<RefreshTokenV3>b__1(Boolean, String, Object)
TGS.AuthLoginCallBack:Invoke(Boolean, String, Object)
TGS.<>c__DisplayClass43_0:<PrivateAuthorize>b__0(Boolean, String, String)
TGS.RequestCallBack:Invoke(Boolean, String, String)
TGS.<>c__DisplayClass12_0:<CreateRequest>b__0(HTTPRequest, HTTPResponse)
TGS.OnRequestFinishedDelegate:Invoke(HTTPRequest, HTTPResponse)
TGS.Core.RequestEventHelper:HandleRequestStateChange(RequestEventInfo)
TGS.Core.RequestEventHelper:ProcessQueue TGS.HTTPManager:OnUpdate TGS.HTTPUpdateDelegator:Update [Log][2023-01-13 16:47:21:002]loading patch Assembly-CSharp hotfix ...
ILPatchMgr:LoadPatch(String)
ILPatchMgr:Init(PatchStreamReader, PatchChecker, Action`1, Boolean)
<LoadPatches>d__32:MoveNext GameBoot:LoadPatches <HotResourcesProcess>d__39:MoveNext System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.<Core>d__4:MoveNext UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Log][2023-01-13 16:47:21:130]loading patch Framework hotfix ...
ILPatchMgr:LoadPatch(String)
ILPatchMgr:Init(PatchStreamReader, PatchChecker, Action`1, Boolean)
<LoadPatches>d__32:MoveNext GameBoot:LoadPatches <HotResourcesProcess>d__39:MoveNext System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.<Core>d__4:MoveNext UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Log][2023-01-13 16:47:21:132]loading patch FWMiniGame hotfix ...
ILPatchMgr:LoadPatch(String)
ILPatchMgr:Init(PatchStreamReader, PatchChecker, Action`1, Boolean)
<LoadPatches>d__32:MoveNext GameBoot:LoadPatches <HotResourcesProcess>d__39:MoveNext System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.<Core>d__4:MoveNext UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Log][2023-01-13 16:47:21:133]loading patch MetroMiniGame hotfix ...
ILPatchMgr:LoadPatch(String)
ILPatchMgr:Init(PatchStreamReader, PatchChecker, Action`1, Boolean)
<LoadPatches>d__32:MoveNext GameBoot:LoadPatches <HotResourcesProcess>d__39:MoveNext System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.<Core>d__4:MoveNext UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Log][2023-01-13 16:47:21:138]loading patch MetroMiniGameStatic hotfix ...
ILPatchMgr:LoadPatch(String)
ILPatchMgr:Init(PatchStreamReader, PatchChecker, Action`1, Boolean)
<LoadPatches>d__32:MoveNext GameBoot:LoadPatches <HotResourcesProcess>d__39:MoveNext System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
Cysharp.Threading.Tasks.<Core>d__4:MoveNext UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Log][2023-01-13 16:47:22:185]WwiseUnity: Wwise(R) SDK Version 2019.2.4 Build 7329.
AkWwiseInitializationSettings:InitializeSoundEngine UnityEngine.Object:Instantiate(T)
TFW.Wwise.SDKWwiseMgr:InitWwiseGlobal TFW.Wwise.<Init>d__70:MoveNext System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action:Invoke Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Log][2023-01-13 16:47:22:186]WwiseUnity: Setting Plugin DLL path to: /private/var/containers/Bundle/Application/684A516D-219A-43CF-8295-3BE8A2CD4EF0/AgeofApes.app/Data/Plugins/
AkCommonPlatformSettings:get_AkInitializationSettings AkWwiseInitializationSettings:InitializeSoundEngine UnityEngine.Object:Instantiate(T)
TFW.Wwise.SDKWwiseMgr:InitWwiseGlobal TFW.Wwise.<Init>d__70:MoveNext System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action:Invoke Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Log][2023-01-13 16:47:22:231]WwiseUnity: Sound engine initialized successfully.
AkWwiseInitializationSettings:InitializeSoundEngine UnityEngine.Object:Instantiate(T)
TFW.Wwise.SDKWwiseMgr:InitWwiseGlobal TFW.Wwise.<Init>d__70:MoveNext System.Action`1:Invoke(T)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
System.Action:Invoke Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Warning][2023-01-13 16:47:30:825]No mesh data available for mesh ziyuanzhan03 on particle system liuguang. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer
TFW.ResourceManagement.PackageAsset:Initialize TFW.ResourceManagement.AssetManager:LoadAsset(String, Type, Boolean)
TFW.ResourceManagement.AssetManager:LoadAsset(String, Type, Action`1, Boolean, Boolean)
TFW.ResourceMgr:LoadResource(String)
TFW.Act.TFWActor:Load(String, Boolean, ResourceCache)
TFW.Act.ActorManager:CreateActor(String, Boolean, Boolean)
TFW.FTE.FTECity:LoadOneBuild(GameObject, CityLODManager, Int32)
TFW.FTE.FTECity:LoadPlayerCity(GameObject&, List`1&)
TFW.FTE.FTECity:LoadSelfCity TFW.FTE.FTECity:Init TFW.FTE.FTECityMgr:Init TFW.FTE.FTEMapManager:Init TFW.FTE.FTEManager:Start(Action)
P2.GameState.<StartFTE>d__4:MoveNext P2.GameState.GameDataFlowManagerEx:StartFTE P2.GameState.<OnGamePlayStart>d__2:MoveNext System.Action:Invoke Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Error][2023-01-13 16:47:30:977]Invalid camera setting camera_setting_fte
TFW.Map.MapCameraMgr:SetActiveCameraSetting(String)
TFW.FTE.FTEManager:Start(Action)
P2.GameState.<StartFTE>d__4:MoveNext P2.GameState.GameDataFlowManagerEx:StartFTE P2.GameState.<OnGamePlayStart>d__2:MoveNext System.Action:Invoke Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Log][2023-01-13 16:47:31:676][AVProVideo] Initialising AVPro Video (script v1.11.4 plugin v1.11.4) on Apple A14 GPU/Metal (MT True) on IPhonePlayer iOS 15.6.1
RenderHeads.Media.AVProVideo.MediaPlayer:Initialise RenderHeads.Media.AVProVideo.MediaPlayer:OpenVideoFromFile(FileLocation, String, Boolean)
UI.UIVideoPlayer:DoPlay(VideoPlayerData, Boolean)
UI.UIVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage System.Action:Invoke TFW.<CallEndOfFrameImp>d__12:MoveNext UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Log][2023-01-13 16:47:31:676][AVProVideo] Opening /private/var/containers/Bundle/Application/684A516D-219A-43CF-8295-3BE8A2CD4EF0/AgeofApes.app/Data/Raw/Video/NewbieFTE/CG_Start.mp4 (offset 0) with API
RenderHeads.Media.AVProVideo.MediaPlayer:OpenVideoFromFile UI.UIVideoPlayer:DoPlay(VideoPlayerData, Boolean)
UI.UIVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage System.Action:Invoke TFW.<CallEndOfFrameImp>d__12:MoveNext UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Log][2023-01-13 16:47:31:690][AVProVideo] Opening subtitles /private/var/containers/Bundle/Application/684A516D-219A-43CF-8295-3BE8A2CD4EF0/AgeofApes.app/Data/Raw/Video/NewbieFTE/CG_Start.mp4.srt
RenderHeads.Media.AVProVideo.MediaPlayer:EnableSubtitles(FileLocation, String)
UI.UIVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage System.Action:Invoke TFW.<CallEndOfFrameImp>d__12:MoveNext UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[Log][2023-01-13 16:47:31:843][AVProVideo] Using playback path: AVFoundation (1920x1080@25.00)
RenderHeads.Media.AVProVideo.OSXMediaPlayer:Update RenderHeads.Media.AVProVideo.MediaPlayer:Update [Log][2023-01-13 16:47:54:594][AVProVideo] Opening /private/var/containers/Bundle/Application/684A516D-219A-43CF-8295-3BE8A2CD4EF0/AgeofApes.app/Data/Raw/Video/NewbieFTE/CG_Prologue_01.mp4 (offset 0) with API
RenderHeads.Media.AVProVideo.MediaPlayer:OpenVideoFromFile UI.UIVideoPlayer:DoPlay(VideoPlayerData, Boolean)
UI.UIVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
RenderHeads.Media.AVProVideo.MediaPlayer:FireEventIfPossible(EventType, Boolean)
RenderHeads.Media.AVProVideo.MediaPlayer:UpdateEvents [Log][2023-01-13 16:47:54:596][AVProVideo] Opening subtitles /private/var/containers/Bundle/Application/684A516D-219A-43CF-8295-3BE8A2CD4EF0/AgeofApes.app/Data/Raw/Video/NewbieFTE/CG_Prologue_01.mp4.srt
RenderHeads.Media.AVProVideo.MediaPlayer:EnableSubtitles(FileLocation, String)
UI.UIVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
RenderHeads.Media.AVProVideo.MediaPlayer:FireEventIfPossible(EventType, Boolean)
RenderHeads.Media.AVProVideo.MediaPlayer:UpdateEvents [Log][2023-01-13 16:47:54:632][AVProVideo] Using playback path: AVFoundation (1920x1080@25.00)
RenderHeads.Media.AVProVideo.OSXMediaPlayer:Update RenderHeads.Media.AVProVideo.MediaPlayer:Update [Warning][2023-01-13 16:48:23:193]The AnimationClip 'UiMonkeyTakeoverRescueTipFadeIn' used by the Animation component 'RescueTip' must be marked as Legacy.
TFW.UI.UIBase:OnGameObjectLoaded(GameObject)
TFW.UI.UIBase:Restart TFW.UI.UIBase:.ctor(UIData)
MonkeyTakeover.UI.UIMonkeyTakeoverHud:OnLoad MonkeyTakeover.UI.UIMonkeyTakeoverHudInGame:OnLoad TFW.UI.UIBase:OnGameObjectLoaded(GameObject)
TFW.UI.UIBase:Load TFW.UI.UIBase:Restart TFW.UI.WndMgr:AddProxy(String, UIData, Boolean)
MonkeyTakeover.UI.UIMgr:StartLevel P2.GameState.<Enter>d__7:MoveNext Cysharp.Threading.Tasks.<ConsumeEnumerator>d__19:MoveNext Cysharp.Threading.Tasks.EnumeratorPromise:MoveNext Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Warning][2023-01-13 16:48:23:193]The AnimationClip 'UiMonkeyTakeoverRescueTipFadeOut' used by the Animation component 'RescueTip' must be marked as Legacy.
TFW.UI.UIBase:OnGameObjectLoaded(GameObject)
TFW.UI.UIBase:Restart TFW.UI.UIBase:.ctor(UIData)
MonkeyTakeover.UI.UIMonkeyTakeoverHud:OnLoad MonkeyTakeover.UI.UIMonkeyTakeoverHudInGame:OnLoad TFW.UI.UIBase:OnGameObjectLoaded(GameObject)
TFW.UI.UIBase:Load TFW.UI.UIBase:Restart TFW.UI.WndMgr:AddProxy(String, UIData, Boolean)
MonkeyTakeover.UI.UIMgr:StartLevel P2.GameState.<Enter>d__7:MoveNext Cysharp.Threading.Tasks.<ConsumeEnumerator>d__19:MoveNext Cysharp.Threading.Tasks.EnumeratorPromise:MoveNext Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Log][2023-01-13 16:48:23:193]Default clip could not be found in attached animations list.
TFW.UI.UIBase:OnGameObjectLoaded(GameObject)
TFW.UI.UIBase:Restart TFW.UI.UIBase:.ctor(UIData)
MonkeyTakeover.UI.UIMonkeyTakeoverHud:OnLoad MonkeyTakeover.UI.UIMonkeyTakeoverHudInGame:OnLoad TFW.UI.UIBase:OnGameObjectLoaded(GameObject)
TFW.UI.UIBase:Load TFW.UI.UIBase:Restart TFW.UI.WndMgr:AddProxy(String, UIData, Boolean)
MonkeyTakeover.UI.UIMgr:StartLevel P2.GameState.<Enter>d__7:MoveNext Cysharp.Threading.Tasks.<ConsumeEnumerator>d__19:MoveNext Cysharp.Threading.Tasks.EnumeratorPromise:MoveNext Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Log][2023-01-13 16:51:19:726][AVProVideo] Opening /private/var/containers/Bundle/Application/684A516D-219A-43CF-8295-3BE8A2CD4EF0/AgeofApes.app/Data/Raw/Video/NewbieFTE/CG_Prologue_02.mp4 (offset 0) with API
RenderHeads.Media.AVProVideo.MediaPlayer:OpenVideoFromFile UI.UIVideoPlayer:DoPlay(VideoPlayerData, Boolean)
UI.UIVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage System.Action:Invoke P2.GameState.MonkeyTakeoverExitEvent:Invoke P2.GameState.<Exit>d__8:MoveNext Cysharp.Threading.Tasks.<ConsumeEnumerator>d__19:MoveNext Cysharp.Threading.Tasks.EnumeratorPromise:MoveNext Cysharp.Threading.Tasks.EnumeratorPromise:Create(IEnumerator, PlayerLoopTiming, CancellationToken, Int16&)
Cysharp.Threading.Tasks.EnumeratorAsyncExtensions:GetAwaiter(T)
TFW.GameState.<ExitAdditiveState>d__12:MoveNext TFW.GameState.GameStateManager:ExitAdditiveState TFW.GameState.<IterationState>d__22:MoveNext System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
TFW.GameState.GameStateManager:IterationState TFW.GameState.GameStateManager:PopAdditiveState MonkeyTakeover.MonkeyTakeoverMgr:ExitLevel(MonkeyTakeoverExitEvent)
System.Action`1:Invoke(T)
TFW.MessageMgr:HandleMessage(IMessage)
System.Action`1:Invoke(T)
TFW.NetMsgMgr:InvokeRecvHook(PooledMemoryStream)
TFW.NetMsgMgr:FixedUpdate TFW.GameApp:Update [Log][2023-01-13 16:51:19:729][AVProVideo] Subtitle file not found: /private/var/containers/Bundle/Application/684A516D-219A-43CF-8295-3BE8A2CD4EF0/AgeofApes.app/Data/Raw/Video/NewbieFTE/CG_Prologue_02.mp4.srt
RenderHeads.Media.AVProVideo.MediaPlayer:EnableSubtitles(FileLocation, String)
UI.UIVideoPlayer:PlayVideo(VideoPlayerData, Boolean)
FTE.FTEActionPlayVideo:StartImpl(Object)
TFW.FTE.FTEActionManager:StartAction(ActionConfigData, Action, Object)
FTE.FTEStage:PlayNextSubStage System.Action:Invoke P2.GameState.MonkeyTakeoverExitEvent:Invoke P2.GameState.<Exit>d__8:MoveNext Cysharp.Threading.Tasks.<ConsumeEnumerator>d__19:MoveNext Cysharp.Threading.Tasks.EnumeratorPromise:MoveNext Cysharp.Threading.Tasks.EnumeratorPromise:Create(IEnumerator, PlayerLoopTiming, CancellationToken, Int16&)
Cysharp.Threading.Tasks.EnumeratorAsyncExtensions:GetAwaiter(T)
TFW.GameState.<ExitAdditiveState>d__12:MoveNext TFW.GameState.GameStateManager:ExitAdditiveState TFW.GameState.<IterationState>d__22:MoveNext System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
TFW.GameState.GameStateManager:IterationState TFW.GameState.GameStateManager:PopAdditiveState MonkeyTakeover.MonkeyTakeoverMgr:ExitLevel(MonkeyTakeoverExitEvent)
System.Action`1:Invoke(T)
TFW.MessageMgr:HandleMessage(IMessage)
System.Action`1:Invoke(T)
TFW.NetMsgMgr:InvokeRecvHook(PooledMemoryStream)
TFW.NetMsgMgr:FixedUpdate TFW.GameApp:Update [Log][2023-01-13 16:51:19:752][AVProVideo] Using playback path: AVFoundation (1920x1080@25.00)
RenderHeads.Media.AVProVideo.OSXMediaPlayer:Update RenderHeads.Media.AVProVideo.MediaPlayer:Update [Warning][2023-01-13 16:53:00:528]The AnimationClip 'UiMonkeyTakeoverRescueTipFadeIn' used by the Animation component 'RescueTip' must be marked as Legacy.
TFW.UI.UIBase:OnGameObjectLoaded(GameObject)
TFW.UI.UIBase:Restart TFW.UI.UIBase:.ctor(UIData)
MonkeyTakeover.UI.UIMonkeyTakeoverHud:OnLoad MonkeyTakeover.UI.UIMonkeyTakeoverHudInGame:OnLoad TFW.UI.UIBase:OnGameObjectLoaded(GameObject)
TFW.UI.UIBase:Load TFW.UI.UIBase:Restart TFW.UI.WndMgr:AddProxy(String, UIData, Boolean)
MonkeyTakeover.UI.UIMgr:StartLevel P2.GameState.<Enter>d__7:MoveNext Cysharp.Threading.Tasks.<ConsumeEnumerator>d__19:MoveNext Cysharp.Threading.Tasks.EnumeratorPromise:MoveNext Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Warning][2023-01-13 16:53:00:528]The AnimationClip 'UiMonkeyTakeoverRescueTipFadeOut' used by the Animation component 'RescueTip' must be marked as Legacy.
TFW.UI.UIBase:OnGameObjectLoaded(GameObject)
TFW.UI.UIBase:Restart TFW.UI.UIBase:.ctor(UIData)
MonkeyTakeover.UI.UIMonkeyTakeoverHud:OnLoad MonkeyTakeover.UI.UIMonkeyTakeoverHudInGame:OnLoad TFW.UI.UIBase:OnGameObjectLoaded(GameObject)
TFW.UI.UIBase:Load TFW.UI.UIBase:Restart TFW.UI.WndMgr:AddProxy(String, UIData, Boolean)
MonkeyTakeover.UI.UIMgr:StartLevel P2.GameState.<Enter>d__7:MoveNext Cysharp.Threading.Tasks.<ConsumeEnumerator>d__19:MoveNext Cysharp.Threading.Tasks.EnumeratorPromise:MoveNext Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Log][2023-01-13 16:53:00:528]Default clip could not be found in attached animations list.
TFW.UI.UIBase:OnGameObjectLoaded(GameObject)
TFW.UI.UIBase:Restart TFW.UI.UIBase:.ctor(UIData)
MonkeyTakeover.UI.UIMonkeyTakeoverHud:OnLoad MonkeyTakeover.UI.UIMonkeyTakeoverHudInGame:OnLoad TFW.UI.UIBase:OnGameObjectLoaded(GameObject)
TFW.UI.UIBase:Load TFW.UI.UIBase:Restart TFW.UI.WndMgr:AddProxy(String, UIData, Boolean)
MonkeyTakeover.UI.UIMgr:StartLevel P2.GameState.<Enter>d__7:MoveNext Cysharp.Threading.Tasks.<ConsumeEnumerator>d__19:MoveNext Cysharp.Threading.Tasks.EnumeratorPromise:MoveNext Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore UnityEngine.LowLevel.UpdateFunction:Invoke [Warning][2023-01-13 16:56:34:519]Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
UnityEngine.Transform:set_parent(Transform)
MonkeyTakeover.UI.UIMonkeyTakeoverResult:UpdateRewardObj MonkeyTakeover.UI.UIMonkeyTakeoverResult:Refresh MonkeyTakeover.ResultChecker:OnEndAnimEnd BehaviorDesigner.Runtime.BehaviorHandler:Invoke(Behavior)
MonkeyTakeover.GuideMgr:CheckGuide(GuideMode, BehaviorHandler)
System.Action:Invoke MonkeyTakeover.GameEndAnimMgr:OnUpdate(Single)
System.Action`1:Invoke(T)
TFW.LoopActionController`2:DoPerform(TNode&)
TFW.LoopActionController`2:Perform TFW.FrameUpdateRegistry:Update(Single)
TFW.GameApp:Update [Warning][2023-01-13 16:56:34:519]Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
UnityEngine.Transform:set_parent(Transform)
MonkeyTakeover.UI.UIMonkeyTakeoverResult:UpdateRewardObj MonkeyTakeover.UI.UIMonkeyTakeoverResult:Refresh MonkeyTakeover.ResultChecker:OnEndAnimEnd BehaviorDesigner.Runtime.BehaviorHandler:Invoke(Behavior)
MonkeyTakeover.GuideMgr:CheckGuide(GuideMode, BehaviorHandler)
System.Action:Invoke MonkeyTakeover.GameEndAnimMgr:OnUpdate(Single)
System.Action`1:Invoke(T)
TFW.LoopActionController`2:DoPerform(TNode&)
TFW.LoopActionController`2:Perform TFW.FrameUpdateRegistry:Update(Single)
TFW.GameApp:Update [Warning][2023-01-13 16:58:41:606]The referenced script (TFW.Map.DecorationObjectSetting) on this Behaviour is missing!
TFW.ResourceManagement.PackageAsset:Initialize TFW.ResourceManagement.AssetManager:LoadAsset(String, Type, Boolean)
TFW.ResourceManagement.AssetManager:LoadAsset(String, Type, Action`1, Boolean, Boolean)
TFW.ResourceMgr:LoadResource(String)
TFW.Map.MapResourceMgrImpl:LoadGameObject(String)
TFW.Map.MapView:LoadGameObject(String)
System.Func`2:Invoke(T)
TFW.Map.GameObjectPool:Require(String)
TFW.Map.TileGridObjectLayerView:ShowObject(TileObjectData)
System.Action`1:Invoke(T)
TFW.Map.TileGridObjectLayerData:SetObjectActiveFromAction(TileObjectData, Boolean)
TFW.Map.TileGridObjectLayerData:SetObjectActiveOnly(TileObjectData, Boolean)
TFW.Map.FrameActionAddTileObject:DoImpl TFW.Map.FrameAction:Do TFW.Map.FrameAction:Do TFW.Map.FrameAction:Do TFW.Map.FrameActionManager:Execute(Int32)
TFW.Map.FrameActionManager:Update TFW.Map.Map:LateUpdate TFW.Map.MapMgr:LateUpdate Render.RMap:Update(Single)
System.Action`1:Invoke(T)
TFW.LoopActionController`2:DoPerform(TNode&)
TFW.LoopActionController`2:Perform TFW.FrameUpdateRegistry:Update(Single)
TFW.GameApp:Update [Warning][2023-01-13 16:58:41:606]The referenced script on this Behaviour (Game Object '') is missing!
TFW.ResourceManagement.PackageAsset:Initialize TFW.ResourceManagement.AssetManager:LoadAsset(String, Type, Boolean)
TFW.ResourceManagement.AssetManager:LoadAsset(String, Type, Action`1, Boolean, Boolean)
TFW.ResourceMgr:LoadResource(String)
TFW.Map.MapResourceMgrImpl:LoadGameObject(String)
TFW.Map.MapView:LoadGameObject(String)
System.Func`2:Invoke(T)
TFW.Map.GameObjectPool:Require(String)
TFW.Map.TileGridObjectLayerView:ShowObject(TileObjectData)
System.Action`1:Invoke(T)
TFW.Map.TileGridObjectLayerData:SetObjectActiveFromAction(TileObjectData, Boolean)
TFW.Map.TileGridObjectLayerData:SetObjectActiveOnly(TileObjectData, Boolean)
TFW.Map.FrameActionAddTileObject:DoImpl TFW.Map.FrameAction:Do TFW.Map.FrameAction:Do TFW.Map.FrameAction:Do TFW.Map.FrameActionManager:Execute(Int32)
TFW.Map.FrameActionManager:Update TFW.Map.Map:LateUpdate TFW.Map.MapMgr:LateUpdate Render.RMap:Update(Single)
System.Action`1:Invoke(T)
TFW.LoopActionController`2:DoPerform(TNode&)
TFW.LoopActionController`2:Perform TFW.FrameUpdateRegistry:Update(Single)
TFW.GameApp:Update [Warning][2023-01-13 16:58:41:606]The referenced script (TFW.Map.DecorationObjectSetting) on this Behaviour is missing!
UnityEngine.Object:Instantiate(T)
TFW.Map.MapResourceMgrImpl:LoadGameObject(String)
TFW.Map.MapView:LoadGameObject(String)
System.Func`2:Invoke(T)
TFW.Map.GameObjectPool:Require(String)
TFW.Map.TileGridObjectLayerView:ShowObject(TileObjectData)
System.Action`1:Invoke(T)
TFW.Map.TileGridObjectLayerData:SetObjectActiveFromAction(TileObjectData, Boolean)
TFW.Map.TileGridObjectLayerData:SetObjectActiveOnly(TileObjectData, Boolean)
TFW.Map.FrameActionAddTileObject:DoImpl TFW.Map.FrameAction:Do TFW.Map.FrameAction:Do TFW.Map.FrameAction:Do TFW.Map.FrameActionManager:Execute(Int32)
TFW.Map.FrameActionManager:Update TFW.Map.Map:LateUpdate TFW.Map.MapMgr:LateUpdate Render.RMap:Update(Single)
System.Action`1:Invoke(T)
TFW.LoopActionController`2:DoPerform(TNode&)
TFW.LoopActionController`2:Perform TFW.FrameUpdateRegistry:Update(Single)
TFW.GameApp:Update [Warning][2023-01-13 16:58:41:606]The referenced script on this Behaviour (Game Object 'World_Map_GinkgoTree02_Lod0') is missing!
UnityEngine.Object:Instantiate(T)
TFW.Map.MapResourceMgrImpl:LoadGameObject(String)
TFW.Map.MapView:LoadGameObject(String)
System.Func`2:Invoke(T)
TFW.Map.GameObjectPool:Require(String)
TFW.Map.TileGridObjectLayerView:ShowObject(TileObjectData)
System.Action`1:Invoke(T)
TFW.Map.TileGridObjectLayerData:SetObjectActiveFromAction(TileObjectData, Boolean)
TFW.Map.TileGridObjectLayerData:SetObjectActiveOnly(TileObjectData, Boolean)
TFW.Map.FrameActionAddTileObject:DoImpl TFW.Map.FrameAction:Do