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Software Engineer Computer Science

Location:
Indianapolis, IN
Posted:
January 11, 2025

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Resume:

SRI CHARAN KANDURI VENKATA

Indianapolis, IN 463-***-**** ********@**.*** LinkedIn

EDUCATION

Indiana University Indianapolis, IN Aug 2024 - Present Master of Science in Computer Science

Courses: Data Mining, Design and Analysis of Algorithms, Computer Networks Velammal Engineering College, Chennai, India May 2021 Bachelor of Engineering in Computer Science GPA: 8.49 TECHNICAL SKILLS

Core competencies: Problem Solving, User Experience, Testing and Iteration, Graphic and Animation Integration Programming Languages: C#, Python, Java, C++, JavaScript Databases: MySQL, NoSQL, PostgreSQL

Game Engines: Unity 2D and Unity 3D

Slot Game Mechanics: RNG Algorithms, Paylines, Reels, and Bonus Rounds Mathematics and Statistics: Probability, Payout Calculations, RTP balancing Compliance Knowledge: Gaming Regulations (GLI, Malta Gaming Authority) Collaboration: GIT, Agile Methodologies, SDLC, Swagger, Confluence, Postman WORK EXPERIENCE

Light & Wonder (Formally known as Scientific Games): Senior Associate Software Engineer Dec 2021 - July 2024

Collaborated with graphic designers, animators, mathematicians, and artists for enhanced gaming experience.

Designed and developed 8+ successful slot machine games using C# and Unity for multiple casinos in the US.

Contributed to the development and maintenance of an in-house Game Development Kit (GDK) with optimized RNG algorithms to ensure fairness and regulatory compliance.

Resolved multi-touch issues on Kascada Electronic Gaming Machines (EGMs), improving game functionality.

Worked in the Historical Horse Racing (HHR) market, focusing on porting games between jurisdictions.

Developed HHR games based on existing Horse Racing Data from AGT systems and mapping them to Class III games.

Implemented innovative features in HHR such as Expanding Wilds, Free Spins, Money Link, and Thunder Drums.

Created prototypes for new slot concepts and refined game logic through brainstorming sessions with leaders.

Designed the slot game "Lucky Flight," focusing on minimal animation and high user engagement.

Worked closely with QE and QA teams to identify and resolve over 300 bugs, ensuring a seamless user experience.

Participated in a 7-member team for the Gama-A-Thone innovation contest to develop a card game multiplier feature. TVS Next: Graduate Software Engineer June 2021 - Dec 2021

Developed a Library Management tool to maintain articles from known errors database using ADO.Net and ASP.NET.

Assisted senior developers in developing and optimizing the SQL queries to ensure data consistency.

Gained hands-on experience in working with complex .Net applications and developed new enhancements.

Supported complex production issues and documented resolutions through fish-bone diagrams, 5 Why concepts.

Utilized Postman and Swagger for API testing and documentation.

Created and automated test scripts in Postman to automate API testing for various scenarios (e.g., checking response codes, validating JSON responses) to support regression testing. ACADEMIC PROJECTS

• Developed an e-learning platform with ASP.NET, ADO.NET, and Angular, optimized for use in situations like COVID-19.

• Participated and won several inter-university coding competitions for best edge case coverage and time-complexity.

• Analyzed and visualized Capital Bike Sharing data using Python and Tableau to generate insights for improvements. LEADERSHIP EXPERIENCE

• As President of the Cognizant Student Club, organized technical and non-technical events with over 200 attendees.



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