Lyle Tucker
Media Arts and Animation
Photoshop,
Illustrator
Autodesk 3DS
Unity
Unreal
Dream Weaver
InDesign
After E ects
Premiere
Mud box
Zbrush
Flash, AS3
XML
HTML5
JavaScript
C#, CSS
PHP, MSQL
Android
IOS, iPhone
PC, MAC OS
WordPress
L
OBJECTIVE
I would love to join your team. I’m an energetic creative person looking to join a team that allows full use of my skill set with continued growth in Web Applica- tion and mobile development, integration, design, and project management. I enjoy working on teams and being part of projects that share my passion for creativity and elegant design. I have managed projects from conecept to
nished project. Including Production Timelines, Budgets, Scheduling, Story- boards, Scriptwriting.
EXPERIENCE
Wolverine Media Group – Detroit, MI. – 2021 to Current Digital Print Manager
* Recieve and ful ll orders via web, phone, and runsheets and to resolve Issues related to print orders.
* Operate, Screen, Konika Minolta, Kiocera, and Zerox printers for high volume national print campaigns
including Verizon, Capital One, CFA, and HAP
* Work in conjunction with other technical departments to escalate and resolve bugs, and errors impacting systems issues. including reporting and documenting problems and write up errors.
* Strong understanding of digital printers, onsite repairing and maintinence standards and procedures of multiple print units.
Roush Industries – Auburn Hills, MI. – 2019 to 2021 Autonomous Test Technician https://www.roush.com/
* Report and Record errors via web, phone, and trouble tickets to resolve Issues related to Uconnect system and online/connected services for CFA.
* Work in conjunction with FCA Software Development department to, code, test, debug, deploy, and document Functionality of Uconnect applications including Apple Car Play and Android Auto
* Work in conjunction with other technical departments to escalate and resolve bugs, and errors impacting systems issues. including reporting and documenting problems and write up errors.
* Strong understanding of UI, cross-browser compatibility, general web functions and standards
Tributary Systems – Euless, TX – 2017 to Current
Web Application Developer
* Designs and develops interfaces to instruments, databases and other applications
adz5u2@r.postjobfree.com 586-***-****
* Successfull Implimentation of CMS, and Leasing Softaware into Web Inter face including custom coding and content creation using Photoshop, Illustrator, Wordpress, and Filezilla, HTML5, JS, CSS, PHP. MSQL and FTP
* Develop applications and tools by producing clean, e cient code
* Work in conjunction with other technical departments to identify, prioritize and execute tasks in the software development process
* Develop and implement new features withcross-browser compatibility https://www.parkwestlife.com/
Hass Horizontal – Houston, TX – 2017 to 2018
Web Development
https://www.hasshorizontal.com/heavy-civil-construction.php
* Managing development of Budget, Wireframes, and Concept Art
* Develop applications and tools by producing clean, e cient code
* Collaborate withclients to develop high-quality, testable software, design, and architecture while working reomtely.
* Maintain and improve the performance of existing software One Call Heating and Plumbingl – Houston, TX – 2017 to 2018 Web Development https://onecallhouston.com/
* Managing development of Adword campaigns
* Ripidly shifting Target Audiences depending on the weather
* Clearly and regularly communicate with management regarding task status
* Collaborate withclients to develop high-quality, testable software, design, and architecture while working reomtely.
Altality Inc. – Ann Arbor, MI – 2015 to 2016
Unity App Developer and 3D Generalist
https://spellboundar.com/
Project: Augmented Reality App for Children’s Books. www.getspellboundbooks.com available on Amazon, Apple Store
* Managing development of Budget, Storyboards, and Concept Art
* Use of JS, CS, Unity 5.0, to develop Android App.
* Practical uses of 3DS and Photoshop to FBX work ow
* Lead 3D Modeler and Animator
MindField – Detroit, MI – 2015
3D Environmental Artist and Unity Scene Assembly
Project: Augmented Reality App for OnStar
Drive http://www.mind eldusa.com/
* Managing development of Unity, Prototype for OnStar Drive Experience
* Arrange scene assets and scripted using JS, CS, Unity 5.0, to develop Apps.
* Practical migration of Photoshop,3DS, Unity les to Android work ow
* Creation of Materials, Textures, UVW mapping, and normal maps Front End
Web Design and UI
Mobile
Handheld
App Development
Augmented Reality
Virtual Reality
3D Modeling
Texturing
Photo
Realistic 3D
Compositing
3D Animation
2D Animation
Story Boards
Graphic and Layout Design
Digital Video Editing
Game Design
Project Management
SEO
Mobile First Design
Post Production
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Baker College – Clinton Twp. - MI – 2011 to Current Game Software Design Instructor
10 years’ experience as a College Professor at Baker College, Specs Howard, DSDT, IADT, and ITT. Curriculum Developement, Lesson Plans and Grading including Managing People, Production Timelines, Learning Curves, and Curriculum. Professional Development, in the elds of 3d Modeling and Animation Software, Game, Mobile Apps, Graphic, and Web Design and Development.
* Teacher of Adobe Software classes extremely e cient at Premiere, After E ects, Illustrator, and Photoshop
* Educator of Gaming and 3D Software including 3DS max, Maya, Mud Box, Unity, and Unreal.
* Use of Code including Flash AS3, HTML5, CSS3, CS, and JS and C++. Persis Development – Rochester, MI
3D Environmental Artist Flash and HTML/CSS Developer Project: 3D Fly Through and Website for upcoming condo Community
* Managing development of Flash interactive 3d y through o Blueprints provided by Architect
* Arrange scene assets and scripted using JS, CS, HTML, MySQL, PHP, and CSS
* Practical use of Photoshop,3DS, Flash including Lighting Modeling and Texturing all assets for scenes
* Creation of Story Boards, Production Timelines and Budget Proposal ACHIEVEMENTS:
President of The Michigan Autodesk Animation Useres Group for 3 years
* Educator of Gaming and 3D Software including 3DS max, Maya, Mud Box, Unity, and Unreal.
* Document and signup new members and keep them informed of upcom ing events
* Plan Organize and exicute quarterly training events for Professsionals
* Maintain Budget, Expenses, and aquisition of Event Locations and Talent President of The Michigan SIGGRAPH Group for 1 year
* Managing development of interactive 3d content and quarterly Training Presentations for Industry Professionals.
* Arrange Flight and Accomidations for quest speakers
* Execution of small portable training modules for various skill levels
* Public Speaking, Networking and Group Presentations EDUCATION
The Art Institute of Colorado – Denver, Colorado
Bachelor of Arts in Media Arts and Animation
Associate of Applied Science in Multimedia and Web Design Photoshop,
Illustrator
Autodesk 3DS
Unity
Unreal
Dream Weaver
InDesign
After E ects
Premiere
Mud box
Zbrush
Flash, AS3,
XML,
HTML5
JavaScript
C#, CSS
PHP, MSQL,
Android
IOS, iPhone
PC, MAC OS
WordPress
L