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3D Modeler Art Director

Location:
Goodyear, AZ
Salary:
Commensurate
Posted:
July 25, 2023

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Resume:

Michael Meyers

*D Artist, Designer, and Art Director

Ph: 623-***-**** Email:adyimh@r.postjobfree.com

www.mm3dcg.com

Professional Summary

My Name is Michael Meyers, and I have been working in the Film, and Television Industries, since 1996. I have worked on more than 50 films ( IMDB), as well as a variety of television projects, games and even forensic reconstruction. The first half of my career focused on VFX work, everything from Previsualization to Final. As a 3D Generalist, much of what I did was sorting out, or “making things work”, by improving or redesigning concepts, so they would function properly in the VFX pipeline. This eventually led to my being recruited into the Art Department as a member of IATSE, Local 800, the Art Directors Guild, where I have been working as a Concept Artist, Set Designer, and Art Director since 2007. While I specialize in Props, vehicles and Environmental design, I am open and willing to try my hand at designing pretty much anything. I love a challenge.

Personal Information

I am 56 years old, been married 28 years, have two married adult sons and 3 grand sons. My Hobbies/Interests are Art (sculpture, computer and painting), building things (furniture, etc), and music (writing, recording, and listening). My favorite film genres are Horror, Science Fiction and documentaries. I love comic books/graphic novels, movies, toys and tech. I spend a lot of time tinkering in my workshop at home. I have remodeled homes, restored classic cars, but I also enjoy gardening, Interior Design. Essentially, I love working with my hands. I am an all-around creative thinker. I am also Ambidextrous, and “reside in both halves of my brain", which is to say I am not only highly organized and analytical, but also creative. I love team-work, and problem solving. I am hard working, honest, and loyal.

Skills

Art Direction / Leadership / Mentoring

Concept Design / Design Visualization

3D Modeling / Texturing / Illustration

3D Rigging /Animation

Tools

Autodesk Suite, Pixologic Z-Brush, Adobe Suite, Unreal Engine, Midjourney, and I have started exploring Blender. I am always willing to learn whatever is necessary for the job. I am always looking for new and exciting challenges.

Professional References

Dave Blass - Production Designer - Picard (Season 2&3) - adyimh@r.postjobfree.com Tom Hammock - Production Designer - Godzilla v. Kong 1 & 2 - adyimh@r.postjobfree.com Andrew Max Kahn - Supervising Art Director - Godzilla v. Kong 2 - adyimh@r.postjobfree.com Zack Goebler - Production Designer - Jupiter's Legacy - adyimh@r.postjobfree.com Kyle Robinson - Previz Supervisor - MPC/Day For Nite - adyimh@r.postjobfree.com Filmography

Sigma - Production - Concept Designer

Interior Chinatown - Set Dec - Set Piece Design

The Brothers Sun - Props - Prop Designer

Godzilla vs. Kong II - ART/Props - Concept Designer Star Trek Picard (Season two and three) - Art - Concept Designer Paper Girls (Season one) - ART/Props - Concept Designer Jupiter's Legacy - ART Department - Concept Designer Godzilla vs. King Kong - ART Department - Concept Designer Godzilla vs. King Kong - ART Art Director

Best Worst Weekend Ever - ART Department - Concept Designer Hotel Artemis VFX Concept Designer / 3D Modeler

The Orville ART S - ART Department - Concept Designer Apollo 11 Command Module - Autodesk/Smithsonian - VR 3D Modeler XXX3 The Return of Xander Cage - ART Department - Concept Designer Alice: Through the Looking Glass - VFX - Concept Designer Monster Truck - ART Department - Concept Designer

Captain America 3 PROPS 3D - ART Department - Concept Designer Captain America 3 - ART Department - Concept Designer GeoStorm - ART Department - Concept Designer

Jungle Book - ART Department - Concept Designer

The Interview - ART Department - Concept Designer

Jurassic Park 4 - VFX - Previsualization Artist

Divergent - ART Department - Concept Designer

Spiderman 3 - VFX - Previsualization Artist

Jupiter Ascending - ART Department - Concept Designer Ender's Game - ART Department - Concept Designer

Ouija - ART Department - Concept Designer

GI Joe 2 - ART Department - Concept Designer

Oblivion - ART Department - Concept Designer

Green Lantern - VFX - 3D Concept Illustrator/Design Visualization The Avengers - ART Department - Concept Designer

Transformers 3 - ART Department - Concept Designer

"The Thing" VFX 3D Concept Design Visualization

20,000 Leagues Under The Sea - ART Department - Concept Designer Rapture (Bioshock) - ART Department - Concept Designer Transformers 2 - ART Department - Concept Designer They Came From Upstairs - VFX - Previsualization Designer / Animator Speed Racer - ART/VFX - Modeling Supervisor & Concept Designer The Fast and The Furious 3Tokyo Drift - VFX - Previsualization Artist Charlotte’s Web - VFX - Previsualization Designer / Animator The Santa Claus 3 - VFX - Previsualization Designer / Animator World Trade Center - VFX - Previsualization Artist My Super Ex-Girlfriend VFX 3D Modeler

The Chronicles of Riddick - VFX - 3D Modeler

Van Helsing - VFX - 3D Modeler\Texture Artist

The Princess Diaries 2 - VFX - 3D Modeler\Texture Artist Serenity - VFX - 3D Concept Design\ Modeler\Texture Artist Casanova - VFX - 3D Modeler\Matte Painter\Texture Artist\Animator Superman Returns - VFX - Previsualization FX Animator Stay Alive - VFX - Weapon Designer

Eight Crazy Nights - VFX - Animation Technical Director Bruno - VFX - Character Designer/Modeler

Small Soldiers - VFX -Character Modeler



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