BRIAN NGO
adyc16@r.postjobfree.com 669-***-****
Current Objective: Secure an internship or job that allows me to grow as a software engineer while being beneficial towards the company
EDUCATION
University Of The Pacific - Stockton, CA Expected December 2025 Master of Science: Computer Science
Academic Honor Roll (2023)
WORK EXPERIENCE
Student Technical Support for Pacific Technology (12 Hours / Week) University of the Pacific, Stockton, CA / August 2021 - December 2022
● Resolved staffs’ and students’ technical issues that caused them to be unable to do their work
● Support many electronic spaces equipped with their own set of electronics on campus
● Focused mostly on first and second level troubleshooting Networking Student Technician for Pacific Technology (16 Hours / Week) University of the Pacific, Stockton, CA / January 2023 - Present
● Troubleshoot issues on the University’s network
● Setup networking infrastructure for both switch and WAP layout
● Interface with a web of cisco switches to check and configure the switch TECHNICAL SKILLS
● Languages: Python, Java, C++, Bash, Shell, Rust, QML, Haskell, MIPS, HTML, CSS, Typescript
● Operating Systems: Linux (Arch, Debian, Fedora, Kali), Microsoft Windows (7, 8, 10), macOS, Android, Virtualization (QEMU)
● Reverse Engineering
● Experience with Networking requests
● Wireshark
● Object-Oriented Programming
● Git Experience
● UI Experience (GTK and QT frameworks)
● Interface With API’s
PROJECTS
● Spork (Github)
September 2022 - January 2023
Reverse engineered mobile application’s API and reimplemented using Rust
Reverse Engineered an android application (Web Video Caster)
■ Has the potential to just stream video URLs or even screen share with audio included (TCP not UDP)
Reprogrammed application into a Rust program, distributable between Linux, Windows, and Mac
Skills Involved: HTTP Requests, HTTP Returns, API Usage, Rust, Testing and Debugging, Reverse Engineering
● Segfault (Github)
University of the Pacific, Stockton CA / March 2022 - May 2022
2 Dimensional Game created using Java’s ACM library for graphics
Goal of game was to solve all logic puzzles that are part of the game
■ In the last level, the game will segfault on itself
Skills Involved: Documentation Analysis, Java, OOP CERTIFICATIONS
● BIM Bootcamp (2021)
Training on how to use basic AutoCAD tools such as Revit and Sketchup.
● WorkForce Design and Construction (2021)
Completion of the Stanford VDC Project
Experienced the Virtual Design and Construction aspects of engineering SPOKEN LANGUAGES
● English (Fluent)
● Vietnamese (Fluent)
● Japanese (Novice)
SKILLS
● Teamwork
● Organization
● Analytical Reasoning
● Open Source Experience
● Communication