MUZAMMIL SYED
Hyderabad, ****** · +91-995*******
ady4n3@r.postjobfree.com · https://www.linkedin.com/in/muzammil-syed-830707182/ · Overly possessive about gaming and how they are made. Very communicative game designer who loves to work in a team that have innovative ideas to work on them and create something awesome. Organized and dependable candidate successful at managing multiple priorities with a positive attitude. A zeal to meet team goals by taking added responsibilities.
EXPERIENCE
MAY 2021 – PRESENT
GAME CURATOR, GAMEOPEDIA DATA SOLUTIONS PVT. LTD.
• Working as a Game data analyst and curator where I analyze the whole game market with new games and game updates for all platforms (Mobile, PC, Xbox, PlayStation, Nintendo Switch ETC). Going through the tiniest detail in the game not just overall but even throughout the marketplaces online and retail within different regions of the world.
• Ensuring that the targets are met on time without compromising on quality by keeping a tap on team members weekly and monthly performances.
• Exceptional communication skills, allowing me to work with co-workers efficiently with makes me a team player, where the management can trust.
• Maintain composure while resolving critical and emergency related issues under strict time constrains.
• Used Microsoft Word and other software tools to create documents for daily, weekly and monthly reporting.
EDUCATION
2021
B.F.A GAME ART AND DESIGN, JAWAHARLAL NEHRU ARCHITECTURE AND FINE ARTS UNIVERSITY
2017
INTERMEDIATE, TELANGANA STATE BOARD OF INTERMEDIATE EDUCATION 2
SKILLS
• Game Analysis
• Game Statistics
• Gameplay insights
• Level Design
• 3D Modelling
SOFTWARES
• Unreal Engine
• Photoshop
• Maya 3D
• Unity Engine
• Substance painter
PROJECTS
• LOST SIGNAL (LEVEL DESIGN)
GOT FEATURED IN WORLD’S BIGGEST GAME JAM.
Lost Signal is a 2D Puzzle game where I worked as a level Designer with the help of Unity and Godot game engines.
• STREET MAYHEM (GAME/LEVEL DESIGNER)
Street Mayhem is a Top-down 3D shooter game where I worked as a Game and Level Designer and worked on making 3D assets as well.