Timothy Ding
Phone Number (Mobile) : 925-***-**** Email : adx1k7@r.postjobfree.com
Github: https://github.com/tymno3
Education and Skills
University of California - Santa Cruz Graduation Date: Jan 2023 B.S. Computer Science GPA: 3.82
Relevant Courses:
Data Structs and Algs · Comp Architect · Comp Systems & Assembly Language · Vector Calc Comp Sys and C · Discrete Math · Math Methods · Prog Abs Python · Intro Comp. Networking Intro to Computer Graphics · Intro to Prob. Theory · 3d Modeling · Applied ML · Web Dev Programming Language: Java, JavaScript, C, Python
Tools: Git, Gitlab, Github, Godot, VS Code, IntelliJ, Eclipse, Pycharm Employment History
Amazon Software Development Engineer Intern - Alexa June - September 2021, 2022
● Identified and researched issues that could occur in Alexa as a result of failing dependencies
● Researched and implemented a Software Circuit Breaker into various Alexa services
● Ran load tests on said services to verify Circuit Breaker’s positive impact while failing dependencies
● Implemented a debugging tool for Alexa developers utilizing AWS tools
● Verified success of beta stage of tool
Draftwise Software Intern July 2020 - September 2020
● Migrated java backend codebase from object representations to SQL queries
● Created and maintained unit tests due to the code changes CoderSchool Computer Science Instructor October 2018 - November 2018
● Taught the next generation of coders to work in Unity, Scratch, and Java and C# Oakhill Pools Lifeguard March - September 2018, 2019
● Supervised and ensured safety conditions and cleanliness of the community pool Individual Projects
“Yami” a top down multiplayer shooter @ https://tymn03.itch.io/yami
● Created a 2d top down multiplayer shooter in the Godot Engine. Worked and communicated with another engineer using Github and Discord. Worked and collaborated in the game design, multiplayer, and mechanics
“Kritical” a 2d platforming game @https://tymn03.itch.io/kritical-working-title-demo
● Originally built during a 24 hour hackathon and won said hackathon. Later updated with another engineer. Designed and built using the Godot Engine. I created the artwork, designed the game levels, and programmed the scripts
“Kriticards” a dungeon card game @ https://github.com/tymno3/Kriticards
● Led team of 7 high school developers to win a hackathon in San Francisco, California
“Roommate Helper” a discord bot @ https://github.com/ryanchowdev/RoommateHelper
● Built in a class project utilizing scrum techniques to help roommates with their chores and assist in other parts of their life