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Ios Developer Software Engineer

Location:
Round Rock, TX
Posted:
April 16, 2023

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Resume:

KEVAL PATEL

adwklw@r.postjobfree.com · GitHub

I am a Mobile Engineer Team Lead with more than 6+ years of iOS development experience. I have worked as a full-time iOS developer, a lead team member for a few projects, and worked with a team to build and maintain SDK. I have also worked on a startup project, which enhanced my skills to convert an idea into a product. In addition to this, my master’s degree in Computer Information Systems provided a strong knowledge base to understand business requirements in order to provide optimized business solutions in the form of iOS Applications. SKILLS: Swift, Objective- C, Swift UI, RxSwift, RxCocoa, RxTests, JavaScript, Java, C, C++, Swiftlint, HTML, CSS, Multithreading, Auto Layout, Local, SwiftUI and Combine, Storage, XCTesting, UITesting and Automation, SOAP and RESTful API, JSON, Agile/Scrum.

TOOLS: XCode, TestFlight, Sketch, JIRA, Git, Bitbucket, Trello, Fabrics, Jenkins, Postman, Charles, Source Tree. FRAMEWORKS: Alamofire, Core Animation, Core Data, Cocoa Touch, Cocoa Pods, Map Kit, Google APIs, Crashlytics, Analytics, SDWebImage, SVProgressHUD, PayPal, Adyen Urban Airship. ARCHITECTURE: MVC, MVVM.

DATABASE: Firebase, Firestore, Amazon Web Services (AWS), SQL, NOSQL, User Default, Core data. EXPERIENCE

Mobile Team Lead, Plume Design Inc. Dec 2021 – Present

- At Plume Design, I am responsible for leading mobile teams that are working on two different projects to support different IOT devices.

- Responsible for performance, planning, monitoring android and ios development.

- I am responsible for identifying and solving potential architectural bottlenecks for the mobile team.

- In addition to this, I am also responsible for preparing a guideline for squads to follow the proper scrum practices as well as clean and qualitative codebase.

- I also host all the scrum ceremonies like daily scrum, sprint planning sessions and sprint retrospectives.

- As a part of my job I also align myself with the other mobile team leads as well as QA leads, API Leads and Product Leads in order to ensure and prepare a smooth road map for product building and delivery.

- As a team lead, Responsible for supervising, managing and motivating the mobile development team.

- Coach, guide and mentor mobile developers to grow into their work.

- Continuously discover, evaluate, and implement new technologies to maximize development efficiency.

- Work with project managers on estimating the feasibility and complexity of new products/features.

- Collaborate with cross functional teams to conceptualize new software products and features.

- Continuously, communicate with team members and set their career goals that are aligned with organization’s goals and set them to success in their professional and personal career goals.

- Coordinated the product roadmap between the full site and mobile applications to improve quality, consistency.

- Ensured compliance with the established software development methodology and Software Development Life cycle

(SLDC) for all projects.

- Conducted application code reviews to ensure compliance with application development best practices. SOFTWARE ENGINEER IOS, Calendly LLC. Jun 2021 – Dec 2021

- At Calendly, I am responsible for developing and maintaining features of Calendly iOS App using Swift.

- In addition to that I am responsible for identify potential architectural problems that may arise in future and prepare a roadmap to solve them using appropriate design patterns and architectural solutions.

- Review pull requests from other developers and give them directions in terms of code architecting, modularizing and writing clean code.

- Participates in meetings with product managers and squads to gather requirements and help them shape a roadmap.

- Participate in other scrum ceremonies like daily scrum, sprint planning sessions and sprint retrospectives.

- Prioritizing the bugs logged by the QA team and filing them based on the severity.

- Writing unit test cases using mock objects.

SOFTWARE ENGINEER IOS - II, Foot Locker Inc. Aug 2019 – Jun 2021

- As an iOS developer at Foot Locker, I am responsible for the development and maintenance of the iOS SDK that supports seven different applications of Foot Locker using Swift, RxSwift, and RxCocoa that includes different tasks as below.

- Writing code and test code using Swift, RxSwift, RxCocoa, and RxTest in order to provide a durable and optimized codebase.

- Responsible for maintenance of all seven applications that includes different tasks like identifying and solving bottlenecks, reviewing results, and at last finding the ideal solution.

- Building architecture to adopt new technologies like SwiftUI and Combine.

- Responsible for following proper formatting of Pull requests, documentation of my code, writing code that passes all test cases, and reviewing other team member’s work, and improving as a team.

- Responsible for writing code that is ADA (American Disability Act) compliant using accessibility and test via different tools.

- Participate in sprint planning, project development estimation, and release plans.

- As an iOS Developer, I also work closely with UI/UX(Design) team, backend team, Android team as well as QA team that help me gain knowledge about tools like Figma, Jenkins, Postman, Charles, and Confluence. TECHNICAL LEAD, HALIBURTON JAN 2019 – MAY 2019

- Worked on Capstone project with Haliburton for Web and iOS Application Development.

- Led a team of developers and built a web interface, native iOS application which fulfilled business requirements. In addition to being a technical lead, I was also responsible for development of iOS applications.

- Encouraged and helped team members in various aspect of the projects

- I thoroughly enjoyed my role as a technical lead by motivating and uplifting the spirit as a whole team to solve bottlenecks and achieve goals.

IOS DEVELOPER, START UP 2017-2019

- Worked as a co-founder, application architect and iOS Developer for a startup project. The project provides a platform for students to find their roommates who match with their academic/personal interest.

- As a startup developer, I wrote clear and detailed requirements and designed mocks using Sketch that fulfilled requirements of the project.

- Built native iOS application using Swift and various third-party libraries.

- Performed testing using TestFlight and Crashlytics IOS DEVELOPER, INEXTURE SOLUTIONS LLP

- Developed iOS application by collaborating with UI/UX team, Android team, backend development team and communicated with clients as needed.

- Managed projects with timely deadlines.

- Built whole applications for clients which yields solutions to their problems in the form of iOS applications.

- Wrote clear, concise and well documented code.

- Triaged issues and implemented appropriate fixes. IOS DEVELOPER, SHARK TECHNOLOGIES 2016

Developed iOS application as per requirements and completed certification for iOS Developer. PROJECTS

FOOT LOCKER, FOOTACTION, KIDS FOOT LOCKER, EASTBAY, FOOT LOCKER, CANADA FOOT LOCKER EUROPE, MOVIL REALTY, MY GTPL, PLANITWELL, ROOMMATE APP, KVLLIBRARY EDUCATION

UNIVERSITY OF HOUSTON CL, MASTER OF SCIENCE IN COMPUTER INFORMATION SYSTEMS 3.61/4.0 GUJARAT TECHNOLOGICAL UNIVERSITY, B.E. IN INFORMATION TECHNOLOGY 8.31/10.0



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