Eric Juneau
603-***-**** · www.ericjuneau.com · ****.******@*****.***
Education:
●B.S. in Media Arts & Animation (12/2007)
The Art Institute of California, San Francisco, CA
Focus on Modeling and Texturing
●B.F.A. in Visual Communication (05/2005)
Endicott College, Beverly, MA
Focus on Graphic Design and Animation
Special Skills / Software:
●3D Modeler & Texture Artist, Motion Capture Technician, Visual FX, Render Wrangler, Motion Graphics, and Graphic Design
●Proficient in: Autodesk Maya & MotionBuilder, Substance Painter, zBrush, InstaLOD, UV Layout, ShaderMap Pro, Adobe (Photoshop, Illustrator, After Effects, Premiere, InDesign and Dreamweaver), PFTrack, Dynamixyz, PhaseSpace, Xsens, RenderPal, Smedge, DevTrack, Jira, and Microsoft Office
●Knowledgeable in: Unreal Engine 4, Nuke, Eyeon Fusion, CSS, and HTML
●Additional Experience: Assistant Producing, management & leadership and quality assurance
Media Arts Experience:
Digital Production Stage Manager/3D Media Artist – Pure Imagination Studios Van Nuys, CA (04/2015 - Present)
●Responsible to support various production teams with the acquisition of motion capture, Live capture, ad-hoc testing, or POCs
●Body & face motion capture stage manager, motion capture database manager and pipeline assistant
●Unity & Unreal Engine 4 Real-time technician, modeler, texture artist, and render wrangler
HD Graphics QA Tester - DirecTV Group El Segundo, CA (08/2013 – 02/2015)
●Testing of black box and white box with multiple set-top box; Samsung, Thomson, and Pace
●Use Linux to load new software on set-top box, generate logs and update test cases for developers to troubleshoot and resolving issues
Freelance 3D Facial Tracking Animator - Game On Studio Los Angeles, CA (09/2013-10/2013)
●Motion capture facial tracking animation and MotionBuilder cleanup for Thief.
Digital Platform QA Analyst - Sony C.E.A. Foster City, CA (01/2013 – 08/2013)
●Assess product functionality against quality standards on pre-release versions of PlayStation Home products and log issues for development team to review in concise written report formats
Technical Artist/Motion Capture Technician - Pendulum Studios San Diego, CA (01/2011 - 07/2012)
●Motion capture operator, facial tracking animator, assistant producer, 3D environment & character artist, render wrangler, compositor, and pipeline assistant [www.studiopendulum.com]
Published Titles:
●3D4Medical - iYoga Premium
●Activision - The Amazing Spider-Man: Video Game
●Ubisoft - The Black Eyed Peas Experience
●Telltale Games - Jurassic Park: The Game
●SEGA - Captain America: Super Soldier Prologue Trailer
●SEGA - Thor: God of Thunder Prologue Trailer
THQ/Volition - Red Faction: Armageddon in game cinematics
Quality Assurance Analyst - Electronic Arts Redwood City, CA (05/2008 - 12/2008)
●Tested games for bugs and gave weekly feedback on the progression of the game and its quality
Published Titles:
●Sonic Chronicles: The Dark Brotherhood - Nintendo DS
●G.I. Joe - Nintendo DS
The Littlest Pet Shop - Nintendo DS & Wii and PC