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Digital Production Stage Manager & 3D Media Artist

Location:
Los Angeles, CA
Posted:
March 01, 2023

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Resume:

Eric Juneau

603-***-**** · www.ericjuneau.com · advnew@r.postjobfree.com

Education:

●B.S. in Media Arts & Animation (12/2007)

The Art Institute of California, San Francisco, CA

Focus on Modeling and Texturing

●B.F.A. in Visual Communication (05/2005)

Endicott College, Beverly, MA

Focus on Graphic Design and Animation

Special Skills / Software:

●3D Modeler & Texture Artist, Motion Capture Technician, Visual FX, Render Wrangler, Motion Graphics, and Graphic Design

●Proficient in: Autodesk Maya & MotionBuilder, Substance Painter, zBrush, InstaLOD, UV Layout, ShaderMap Pro, Adobe (Photoshop, Illustrator, After Effects, Premiere, InDesign and Dreamweaver), PFTrack, Dynamixyz, PhaseSpace, Xsens, RenderPal, Smedge, DevTrack, Jira, and Microsoft Office

●Knowledgeable in: Unreal Engine 4, Nuke, Eyeon Fusion, CSS, and HTML

●Additional Experience: Assistant Producing, management & leadership and quality assurance

Media Arts Experience:

Digital Production Stage Manager/3D Media Artist – Pure Imagination Studios Van Nuys, CA (04/2015 - Present)

●Responsible to support various production teams with the acquisition of motion capture, Live capture, ad-hoc testing, or POCs

●Body & face motion capture stage manager, motion capture database manager and pipeline assistant

●Unity & Unreal Engine 4 Real-time technician, modeler, texture artist, and render wrangler

HD Graphics QA Tester - DirecTV Group El Segundo, CA (08/2013 – 02/2015)

●Testing of black box and white box with multiple set-top box; Samsung, Thomson, and Pace

●Use Linux to load new software on set-top box, generate logs and update test cases for developers to troubleshoot and resolving issues

Freelance 3D Facial Tracking Animator - Game On Studio Los Angeles, CA (09/2013-10/2013)

●Motion capture facial tracking animation and MotionBuilder cleanup for Thief.

Digital Platform QA Analyst - Sony C.E.A. Foster City, CA (01/2013 – 08/2013)

●Assess product functionality against quality standards on pre-release versions of PlayStation Home products and log issues for development team to review in concise written report formats

Technical Artist/Motion Capture Technician - Pendulum Studios San Diego, CA (01/2011 - 07/2012)

●Motion capture operator, facial tracking animator, assistant producer, 3D environment & character artist, render wrangler, compositor, and pipeline assistant [www.studiopendulum.com]

Published Titles:

●3D4Medical - iYoga Premium

●Activision - The Amazing Spider-Man: Video Game

●Ubisoft - The Black Eyed Peas Experience

●Telltale Games - Jurassic Park: The Game

●SEGA - Captain America: Super Soldier Prologue Trailer

●SEGA - Thor: God of Thunder Prologue Trailer

THQ/Volition - Red Faction: Armageddon in game cinematics

Quality Assurance Analyst - Electronic Arts Redwood City, CA (05/2008 - 12/2008)

●Tested games for bugs and gave weekly feedback on the progression of the game and its quality

Published Titles:

●Sonic Chronicles: The Dark Brotherhood - Nintendo DS

●G.I. Joe - Nintendo DS

The Littlest Pet Shop - Nintendo DS & Wii and PC



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