Troy Montoya
**********@*****.***
https://sites.google.com/view/troy-montoya-portfolio/home
Skills
All of Adobe Creative Suite, Autodesk Maya, 3D Max, Mudbox, Motion Capture and TinkerCad, Unity Game Engine, Unreal Game Engine, CryEngine, World Machine, Toon Boom 2D Animation software, 3D Character Rigging, Game Scripting and Programming, Motion Capture Animation, Game development pipeline, Animation development pipeline, Graphic Design marketing development pipeline, 3D Printing, Professional 2D/3D Animator/Game Artist/Graphic Designer, College Professor of Animation/Game Art/Graphic Design.
Work Experience
Fusion Graphics
2023-present
Create sign images for property marketing in Illustrator. Altering colors, fonts and image placement for client approval and putting the image into production for appropriate signage printing and building.
Front Range Community College
2021-present
Professor of 2D/3D Animation, 3D Digital Art, and Graphic Design. D2L online learning resources.
AIMS Community College
2018-2020
Professor of 2D/3D Animation, 3D Digital Art, and 3D Printing. D2L online learning resources.
Cocomelon
2016-present
3D Artist and 3D Animator. Use 2D digital animatics to create and synchronize 3D animation with audio. Create 3D assets for animation scenes. Pre-K demographic for youth learning and entertainment.
Rodney Raccoon
2011-present
2D/3D Animator, 2D/3D Artist, Create games and animation for youth learning and entertainment. Shipped game titles.
Microsoft
2013-2016
3D Texture Artist for Forza with Turn-10 Studios. Shipped AAA titles.
Education
The Art Institute of Seattle
2006-2011
BFA Game Art Design
Future Poly
2013-2015
MA Game Modeling and 3D Animation
Auburn University
1992-1997
BS Marketing