Bashirova Ofelia
******.*********@*****.***
+90-534-***-**-** (GMT+3)
SUMMARY
I have strong hands-on development experience in SwiH and iOS for the past 5 years with a proven track record in developing successful iOS apps. I have worked in mulLple companies from Corporates to startups with different teams setup. Extensive experience working in a remote office and from home. I have a solid understanding of object orientated programming, SwiH, Xcode, iOS fundamentals, mobile UI/UX best pracLces and standards. Thorough understanding of RESTful API and applicaLon design.
I thrive in a conLnuous, collaboraLve learning environment with other team members on tesLng and code quality. I love wriLng clean and modular code. I have a passion for front end development on consumer facing apps having worked with designers, UI, animaLon and user interacLons. EDUCATION AND QUALIFICATIONS
2021 State University of TelecommunicaDons and InformaDcs Computer Science and Engineering
TECHNICAL EXPOSURE
CAREER OVERVIEW
Mobile App Developer
Sber, Moscow
2019 – December 2022
• I joined the core team in the beginning of a complete redesign of the app (80% rewrote), my area of responsibility is the central catalog of the applicaLon, the user's order history, card item, and users profile
• Used VIPER with DI using SwiH, directed by flows and well covered by tests
• TesLng iOS apps manually (iOS simulator, real device)
• Improving and maintaining code base
• Release version for Tesclight
• Preparing technical documents
• Worked with GCD, complex UI elements and CoreAnimaLon
• Setup and maintain an analyLcs system built on top of Amplitude.
• Redirect to the applicaLon from the browser
• I helped in the design of the system with the technical architect
• Developed stories in the app (fireworks library)
• I was responsible for: applicaLon catalog, user order history, product card, personal profile with parLal addiLon/change of behavior logic
• Collaborated with guilds: backend, design, qa
• Coordinated scrum development process and release cycles
SwiH, SwiH 5
Viper, MVP, MVC
Extensive Xcode experience
Test-driven Development (TDD)
UIKit, Snapkit
Xcode
Protocol Oriented
Programming
iOS SDK
Allamofire
Realm Database
CocoaPods, CocoaTouch
DI, Coordinators flow
User Interface (UI)
SwiH/ObjecLve-C cross-compilaLon
experLse
LLDB debugging experience both in
Xcode and via command line
Architectural design paierns
Realm
Gitlab CI/CD pipeline
Firebase
App distribuLon
Memory management
RESTful API Design
XCTest
FuncLonal Programming
Swiflint
Xcode Instruments
CodeGen
KISS, DRY
Terminal
OOP
• I worked with the engineering menu in the applicaLon: debugging behavior scenarios in different environments (release/Jenkins/stage)
• Feature flagging
• Worked on UI Design System with team
• Technical debt (rewrote few modules of the app in SwiH)
• Isolated tesLng
• Bugs fixing, wriLng new features, made a code review
• EsLmaLng the Lming of tasks, completed a huge backlog iOS Engineer
Ninety Play Inc. Los Angeles
2018-2019
• Developed complex naLve IOS applicaLons from scratch
• Screen design using SNAP KIT
• Worked closely with CEO, to plan and design new features, architecture planning, performance, applicaLon redesign, and various improvements throughout the applicaLon
• Worked with voice kit, аpplying sound effects to audio, implemented UI/UX features
• Created bonus program (bring a friend with a promo code)
• Fixing and tracking bugs
• Adding analyLcs
• API request management using Alamofire
• InteracLon with swagger
• Web views
• Bluetooth
• Implemented client-side code to manage database queries
• Worked on the design of different UI elements
• Implemented barcode scanner
• Improved the use of a barcode scanner using the iPhone camera
• Made unit tests and implemented UI test code coverage
• Profiled and analysed applicaLons using various development tools
• Collaborated with Product, Design, DevOps, and API team to align specificaLons
• Technologies: Fastlane, CI/CD, automated tesLng, conLnuous integraLon, conLnuous deployment, up to the App Store, developing using VIP(Clean SwiH) principles, looe library, snapkit, mulLthreading, API control with Postman, URLSession, appstore connect, crashlyLcs, developing as a team with kanban methodology, dependency injecLon, unit tesLng Volunteering
Volunteer SoHware Program - IOS at Fight Pandemic, San Francisco Bay Area — 2021 PERSONAL INTERESTS/HOBBIES
• Interested in Web3, healthcare, wallets, payment services, digital currency, stock market, stream video.