Post Job Free

Resume

Sign in

Junior Software Developer

Location:
South Pasadena, CA
Posted:
January 18, 2023

Contact this candidate

Resume:

Jeffrey Han

*** ******** *** ***. *, South Pasadena CA, 91030 Phone : +1-484-***-****

Email: hanjeffr.aduqxt@r.postjobfree.com

EDUCATION University of Southern California, Los Angeles — Bachelors of Science in Computer Engineering/Computer Science

Jan 2019 - Dec 2022

Notable Coursework: Distributed Systems for the IOT, Computer Graphics, Principles of Software Development, Computer Systems Organization, Introduction to Operation Systems SKILLS Proficient in C++, C#, C, Java

Familiar with Python, SQL, Verilog, Javascript, HTML Proficient in VirtualBox, Bash, Trello, Eclipse, Unity Familiar with OpenGL

Proficient in Git Version Control

Limited Proficiency in Korean

EXPERIENCE Veritas Tutoring Club — President

September 2015 - May 2018

● Managed a volunteer-based public tutoring service and coordinated work hours to ensure fair distribution of tasks.

● Increased recruitment of volunteers by 200% by overhauling the attendance system. PROJECTS Trojan Motors Revamp — Capstone Project

January 2022 - May 2022

● Revamped an existing web-based interactive experience built on a Python WSGI HTTP Server with an NGINX reverse proxy to control network traffic.

● Implemented startup and auto-update features with systemctl and bash scripts.

● Configured multiple Amazon Web Service EC2 instances with various Linux distributions for debugging and deployment of codebase.

Arduino All-In-One Sensor Prototype — Personal Project August 2020

● Congregated temperature, turbidity, and pH sensors to a Arduino Uno board for concurrent use.

● Displayed data serially to a 2x8 I2C LCD panel connected to the Arduino board. Poppin’ Robots — Game Client Prototype with SQL Database Server April 2020 - May 2020

● Implemented a 2D top-down shooter game prototype in Unity which communicated with a Java-based server with a SQL database to store player information.

● Co-authored design document outlining product specifications.

● Designed 8 tile-based maps with layer-based collision physics with game objects.

● Structured a player controller script with 8-directional movement and weapon reticle based on mouse position.



Contact this candidate