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Software Engineer Development

Location:
Redmond, WA, 98052
Posted:
February 02, 2023

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Resume:

ANNA MEHRABYAN

****.*********@*****.***

425-***-****

SUMMARY

Over 10 years of hands-on experience in design, implementation and support of commercial software products.

- Experience in Mobile and Embedded applications development.

- Proficient in C/C++ on a variety of platforms.

- Experience in full life cycle of the software development using different methodologies.

- Experience in working and collaborating with geographically distributed engineering teams.

- Strong communication, time management, organizational and problem solving skills

- M.S. in Computer Science.

TECHNICAL SKILLS

Windows Operating Systems

BB10 SDK

PlayFab cross-platform C++ SDK

Linux

Embedded Systems

BlackBerry/Xbox/Android

Win32

Visual Studio

Momentics IDE/vim

GDB, Wingdb

C/C++/C#

REST API

VOIP/SIP

STL

QML/QT

SQL

Shell script

Python

JavaScript

DSP Assembly

OpenGL basic knowledge

Jira/Bugzilla, etc.

Product Studio

Code Flow

GIT/SVN

Source Depot

Selenium Automation Tool

Basic knowledge of BIOS/UEFI

PROFESSIONAL EXPERIENCE

Dec 2021- current

Microsoft

Software Engineer

Surface Improv Team

Add features to applications that query system level information to apply changes at boot time.

Update common provisioning tester to support device unlock station using MFCI uefi feature.

Ingest new system level components.

Move provisioning tester tool to cloud so that we can push the packages and customer OS using security cloud services.

C#, .NET, C++, Visual Studio 2017,/2019, Git, Windows 10/11, x86/x64/arm64

Microsoft Aug 2018 - Dec 2018

Software Engineer

PlayFab Dev tools

Integrate PlayFab cross-platform C++ SDK to client Win32, Xbox, Android applications to provide telemetry services. Use bond-serialization to serialize/deserialize request body for generated client telemetry event, make Restful API call to one collector server.

C++ 11, Visual Studio 2017, GitHub, Fiddler, Windows 10, ARM

Xbox, Android

Boeing Feb 2018-May 2018

Software Engineer

Worked on WIRS 2.0 application training plan for support staff, operation and client/business partners.

Created WIRS 2.0 application Disaster Recovery plan using LDRPS planning system.

Ramp up to WIRS 2.0 Export Queue software component development.

Microsoft May 2016- Nov 2017

Software Engineer

Microsoft Outlook Desktop 2013/2016.

Worked on porting source code, fixing issues, patch generation/verification on test machine.

Worked on various part of project such as calendar, address book, delegate store, sharing folders e.t.c.

C++, Visual Studio, Source Depot, Windbg, ProductStudio, Fiddler, Hyper-V Manager, Windows Server 2012/2016, Windows10.

Macadamian Oct 2011 – Mar 2015

Senior Software Development Engineer

Developed features in C++/QML for Social Media Twitter client application for Black Berry mobile:

●Implemented functionality to assemble API calls and to convert retrieved JSON data into data model and transform in UI controls using QTweetLib library

●Implemented solution to apply valid screen resolution for targeted device

●Worked for app performance improvement

C++/QML/QT/REST, BlackBerry 10 Native SDK,/Momentics IDE/GIT, BB 10 OS

Developed features in C++/QML for Popcornflix BB Cascade mobile application:

●Implemented media player to manage video streaming and playing

●Implemented Active frame feature to run app in thumbnail state

●Implemented functionality to store /retrieve/update data in a SQL database

C++/QML/QT/SQL, BlackBerry 10 Native SDK,/Momentics IDE/GIT, BB 10 OS

Developed “Join my party” Windows Phone 8.1 application.

C#/XAML/Visual Studio

Worked on GENBAND, PERSONAL COMMUNICATOR /COMBINED CLIENT project

●Implemented presence window feature

●Implemented functionality to parse SIP packet.

●Added picture to video calls.

C++/Qt, VOIP/SIP Stack/SDP, Win32, Visual Studio 2010, CVS, Windows 7

Instigate, Yerevan, Armenia Oct 2007 – Oct 2011

Software Development Engineer

Framework API with focus on EDA application

●Worked on automatic undo/redo, copy/paste operations for the registered objects and functions

●Worked on test-case generation tool

●Provided functional specification document using Doxygen tool

Developed “Lightning” - bit/clock accurate simulator for reconfigurable massive parallel hardware fabric. Worked on test plan maintenance and test cases creation for “Lightning” project.

Worked on implementation of DSP algorithms on massive parallel architecture.

Implemented bash and python scripts to automate logic design verification using simulation models.

.

C++/STL, Shell, Python, POSIX sockets API, CUDA, Doxygen, GNU Make, GCC/GDB, NVCC, Vim, Bugzilla.

Epygilabs, Yerevan, Armenia

Software Development Engineer

Implemented Adaptive Differential Pulse Code Modulation (ADPCM) coder/decoder

Implemented Echo Cancellation algorithm for DSP5510

HDLC packets assembling/transmitting by ISDN physical lines B-channels

C/C++/DSP55xx Assembly, Windows NT/2000/XP/CCS6711/CCS55xx;

Education:

M.S. in Computer Science, Yerevan State University, Yerevan, Armenia

Got familiar with Linux Containers. Have taken course “Docker and Containers. The Big Picture.”

Developed several Windows 10 Universal game applications.

C#/XAML/Visual Studio 2015.

Got familiar with ASP.NET. Have taken course by plural sight “Building Applications with ASP.NET MVC 4”. Implemented samples from tutorial.

Got familiar with Microsoft Azure cloud computing platform. Have taken course by plural sight “Implementing Websites for Azure Infrastructure 70-533.”



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