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Project Manager

Location:
Fremont, CA, 94538
Posted:
November 18, 2022

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Resume:

Patrick Silva

Phone: 209-***-**** Email: ************@*****.*** LinkedIn: Patricks12

SUMMARY

Driven, deadline-oriented Project Manager that specializes in team development, problem-solving and agile scrum management. Able to comprehend new systems, methods and procedures quickly. Successfully worked under tight deadlines and extended hours. Ready to bring strong communication skills, corresponding expertise and managerial experience to the right team.

WORK EXPERIENCE

OculusVR (Q Analysts) Menlo Park, CA

QA Project Manager 2/2016 – 10/2022

Fostered partnerships with +50 stakeholders across multiple teams and programs.

Managed the QA teams’ project scopes, risks, OKRs, metrics/KPIs, roadmaps and deliverables.

Collaborated with +30 HW and SW teams throughout SDLCs and PDLCs.

Coordinated comprehensive testing with +100 manual testers executing +100k test cases across different time zones using VR HW and SW builds.

Originated QA team for the standalone VR product line.

Helped scale testing productivity by 50% for first 2 years and 20% YoY thereafter.

Increased testing efficiency in TestRail for each product by 40%.

Defined test strategies, methodologies, suites/plans and case writing standards for the QA org.

United with automation team on frameworks, transitions and coverage of +100k tests.

Communicated QA status in weekly SW sprints, shiprooms and analytical reports.

Created +100 data visualizations using SQL queries for XFN platform and product teams.

Holtron Games Anaheim, CA

Project Manager 7/2015 – 7/2017

Established project plans, schedules and production budgets in Asana for a PC game built in Unreal.

Obtained 30% funding increase within first 3 months due to improved deliverable times.

Directed scrum meetings, art critiques and risk assessments.

Created asset pipelines, repositories and system images for 15 remote team members.

Handled performance evaluations, interviews, and interpersonal conflicts.

Apple (Mindlance) San Jose, CA

QA Lead 9/2014 – 10/2015

Coordinated bi-weekly scrum meetings with +20 team members from multiple sub-teams.

Devised project plans, milestones and schedules for +40 maps.

Improved project/map completion by 3X within first 6 months.

Cleaned up 3D projection data with Maya and in-house software.

Performed daily sanity checks and reported bugs using Jira and proprietary agile tools.

Display Graphics Huntington Beach, CA

3D Graphic Artist 3/2014 – 8/2014

Constructed marketing graphics from architectural floor, elevation, site plans and supplemental CAD drawings in Illustrator, InDesign and Photoshop.

Created and designed 3D architectural props in 3DS Max for +100 contract proposals.

Improved +20 in-progress and future project schedules by 30%.

Section Studios Los Angeles, CA

Game Designer 6/2013 – 10/2013

Supported the release of a mobile Unity game from concept to ship.

Developed game design docs, storylines and plots for +10 projects.

Assisted in management of the production team's workload across +20 released projects.

Improved project plans, schedules and budgets for +20 future projects.

Increased +10 studio revenue streams by 20%.

EDUCATION AND QUALIFICATION

Project Management Professional (PMP) Certificate Planned for 2023

The Art Institute of California – Orange County Santa Ana, CA

Bachelor’s of Science in Game Art and Design 6/2013

San Joaquin Delta Community College Stockton, CA

Associates of Science in Business 6/2017



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